Jellyman Level 1 of the Dungeon (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (10, 41, D:1) a +0 mace (10, 42, D:1) a +0 dagger (24, -8, D:1) a hobgoblin corpse (skeletalised by now) (28, -1, D:1) a +0 club a goblin skeleton (29, -2, D:1) a bat corpse (skeletalised by now) (33, 28, D:1) a rat skeleton (34, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 27, D:1) a hobgoblin skeleton (34, 29, D:1) a hobgoblin skeleton (35, 18, D:1) a quokka skeleton (40, 2, D:1) a +0 short sword 2 stones (41, 24, D:1) a bat skeleton (43, 21, D:1) a +1 dagger of venom a goblin skeleton (44, 22, D:1) a hobgoblin skeleton (53, 16, D:1) a rat corpse (skeletalised by now) (54, 13, D:1) a frilled lizard corpse (skeletalised by now) (55, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 19, D:2) a frilled lizard corpse (skeletalised by now) (3, 19, D:2) the +4 ring mail of Impermeability {-Tele rElec Int+4} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (14, 30, D:2) a ball python skeleton (27, 27, D:2) a +0 dagger a goblin skeleton (27, 35, D:2) a quokka skeleton (29, 26, D:2) a hobgoblin corpse (skeletalised by now) (34, 22, D:2) a +0 chain mail (37, 24, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour an orc skeleton (0, 1, D:3) a +0 hand axe a +0 flail a +0 club 2 boomerangs (6, -15, D:3) a +0 hand axe (10, -27, D:3) a bat skeleton (13, -38, D:3) a +0 plate armour (13, -19, D:3) a rat skeleton (21, -26, D:3) a ball python skeleton (30, 14, D:3) a +0 leather armour (31, -34, D:3) a jackal corpse (skeletalised by now) (31, -33, D:3) a jackal corpse (skeletalised by now) (33, -17, D:3) the +0 whip of Ebriazi {elec, rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (35, -22, D:3) a jackal skeleton (44, -5, D:3) a jackal corpse (skeletalised by now) (45, -5, D:3) a jackal corpse (skeletalised by now) (55, -16, D:3) a quokka skeleton Level 4 of the Dungeon (8, -4, D:4) a +0 chain mail (8, -1, D:4) a +0 club a +0 flail a +0 ring mail (8, 0, D:4) a +0 short sword a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -1, D:4) a +0 mace a +0 sling a +0 leather armour (18, 1, D:4) a +0 dagger (33, -2, D:4) a +0 quarterstaff (37, 12, D:4) a hobgoblin corpse (skeletalised by now) (41, 5, D:4) a scroll of teleportation (42, 4, D:4) a +0 club (42, 28, D:4) a +0 dagger 2 stones a scorpion corpse a kobold corpse (43, 26, D:4) a +0 short sword (44, 15, D:4) a +0 trident (47, 32, D:4) a staff of fire (54, 34, D:4) a +0 short sword (57, 29, D:4) a scroll of fear (57, 30, D:4) a parchment of Leda's Liquefaction (59, 28, D:4) a scroll of fog (59, 30, D:4) 11 gold pieces (60, 30, D:4) a potion of curing (61, 25, D:4) a +0 short sword of venom a kobold corpse the Ecumenical Temple