Dungeon Crawl Stone Soup version 0.34-a0-1864-g89cd473a45 (webtiles) character file. Game seed: 12416618462297930106 55 Jellyman the Apothecary (level 3, -11/21 HPs) Began as an Octopode Alchemist on Dec 20, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (2408 turns). Jellyman the Apothecary (Octopode Alchemist) Turns: 2408, Time: 00:05:00 Health: -11/21 AC: 1 Str: 9 XL: 3 Next: 93% Magic: 4/7 EV: 12 Int: 19 God: Gold: 111 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (100%) a - +1 hand axe "Goblinbane" {heavy, rPois rCorr Int+2 Dex-2} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) b - ring of positive energy rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - the +1 hand axe "Goblinbane" (weapon) {heavy, rPois rCorr Int+2 Dex-2} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - 3 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} n - 3 scrolls of revelation {unknown} q - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of haste {unknown} j - a potion of might {unknown} k - a potion of ambrosia {unknown} l - 3 potions of curing {unknown} o - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.2 Unarmed Combat * Level 2.8 Spellcasting - Level 1.3 Conjurations * Level 4.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 8% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Sublimation of Blood Necr 2% N/A 24% 2 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Rending Blade Conj/Frge 5% 2d6 75% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:1 [!? Annotations: D:3 exclusion: statue, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action Dir - move target Aim: a quokka (asleep) Poisonous fumes billow around the quokka! The quokka is poisoned. The quokka barely misses you. You hit the quokka. Your grab misses the quokka. The quokka is almost dead. You kill the quokka! l - 2 cyan potions (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. l - 3 cyan potions (gained 1) You encounter Terence the Veteran. He is wielding a +0 flail. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep) Poisonous fumes billow around Terence! Terence is poisoned. Terence shouts! Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence barely misses you. You barely miss Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail. Terence hits you with a +0 flail! You are too injured to fight recklessly! You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ...... ####### #.. ....... #.# ....... #.# #...... ##.# #...##. #... # ..# #..# # ..# #.@### ##### #.@..#.# ...# # #.##.#.# ...# ..... #.#.#.. ...# ...####.#.#.# ...# #.#..........<..#.. ...# #.#.............#.# ...# #.#.............#.# ...# #.#.............#.# ...###.#............##.# You could see Terence (very poisoned). Vanquished Creatures 4 dart slugs An orc (D:2) 5 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons 2 bats 9 endoplasms 6 frilled lizards (D:1) 4 goblins 4 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 491 | D:1 | Found Utwicere's Antique Armour Emporium. 605 | D:1 | Reached XP level 3. HP: 16/21 MP: 1/6 648 | D:1 | Found Poroteam's Distillery. 700 | D:1 | Found Fifaisut's Magic Scroll Shoppe. 1444 | D:2 | Reached skill level 4 in Alchemy 1794 | D:2 | Identified the +1 hand axe "Goblinbane" {heavy, rPois rCorr | Int+2 Dex-2} 2070 | D:2 | Found a faded altar of an unknown god. 2172 | D:3 | Found a radiant altar of Vehumet. 2403 | D:3 | Encountered Terence 2408 | D:3 | HP: 1/21 [Terence/+0 flail (7)] 2408 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_corners, serial_shops, nicolae_shop_statue_plus, nicolae_shop_just_a_little_nook, nicolae_shop_pleasant_corner_grove, st_stairs_10 D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_basic, vehumet_statue, nicolae_uskayaw_dance_hall, minivault_24, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.2 Fighting | | 0.2 Dodging | | 2.0 Stealth | | 2.6 Unarmed Combat | | 0.2 Spellcasting | | 2.8 Conjurations | | 1.3 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Unarmed || 42 Tentacles || 15 Constrict || 18 Hand axe || 16 Cast: Poisonous Vapours || 47 Stab: Sleeping || 1 Armour: None || 29 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2420 | 2331 | 89 | 33 | 1976 | 3 | 806.7 | Dungeon | 2420 | 2331 | 89 | 33 | 1976 | 3 | 806.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 983 daAuts D:3: 255 daAuts DLua errors: