Jellyman Level 1 of the Dungeon (0, 9, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 20, D:1) a ball python corpse (skeletalised by now) (10, 22, D:1) a +0 club a bat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 5, D:1) a ball python corpse (skeletalised by now) (12, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 20, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 0, D:1) a rat skeleton (19, 20, D:1) a bat corpse (skeletalised by now) (23, 12, D:1) 3 stones (25, -4, D:1) a hobgoblin corpse (skeletalised by now) (25, 0, D:1) a bat corpse (skeletalised by now) (26, 28, D:1) a rat corpse (skeletalised by now) (35, 12, D:1) a ball python corpse (skeletalised by now) (35, 17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (7, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 6, D:2) a +0 short sword 2 stones (12, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 19, D:2) a +0 dagger 2 stones (17, 20, D:2) a rat corpse (skeletalised by now) (36, -25, D:2) a +0 club (46, -6, D:2) 6 boomerangs (48, -11, D:2) 2 poisoned darts (48, -1, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (53, -18, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a ring of protection from cold (2, -6, D:3) a +4 ring of protection