Jellyman Level 1 of the Dungeon [Shop] Weuleyps's Jewellery Boutique a ring of flight (unknown) (210 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) a ring of poison resistance (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) an amulet of the acrobat (unknown) (360 gold) [Shop] Junure Jeakh's Armour Boutique a +4 scale mail of fire resistance (372 gold) a +0 helmet (54 gold) the +0 ring mail "Liklenen" {rPois Dex+3} (258 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the +5 chain mail of Sutse {Harm Int+7 Dex-4} (513 gold) Harm: It increases damage dealt and taken. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). a +1 plate armour of poison resistance (384 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +3 ring mail "Ivyoz" {Harm +Inv Str+3} (471 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). a +0 robe (8 gold) [Shop] Hatam's Antique Weapon Boutique a +0 whip (45 gold) a +0 dagger (36 gold) a +0 dagger (36 gold) the +10 partisan of Dishonour {spect, *Noise Str-5 Int+3 Dex+8} (1369 gold) *Noise: It may make a loud noise when swung. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). a +0 hand axe (54 gold) a +0 hand axe (54 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (948 gold) rN+: It protects you from negative energy. a +0 sling (27 gold) [Shop] Zinac's Assorted Antiques a +2 robe (330 gold) a +0 tin of tremorstones (2/2) (1040 gold) a +0 mace (78 gold) a +0 hand axe (78 gold) a staff of earth (650 gold) a +0 short sword (78 gold) a scroll of immolation (104 gold) a potion of attraction (78 gold) (0, 0, D:1) 8 stones (2, -12, D:1) a rat corpse (skeletalised by now) (2, 2, D:1) a ball python corpse (skeletalised by now) (5, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 23, D:1) a +0 dagger (10, 7, D:1) a hobgoblin corpse (skeletalised by now) (11, 19, D:1) a +0 whip (16, 5, D:1) a +0 robe (27, -12, D:1) a +0 robe (28, -6, D:1) a ball python skeleton (29, -10, D:1) a +0 dagger 4 stones (55, -7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (3, 6, D:2) a +0 club a goblin corpse