Jellyman Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, -3, D:1) a +0 short sword 4 stones a kobold skeleton (6, -4, D:1) a +0 pair of gloves (15, 13, D:1) a +0 trident (16, -4, D:1) a quokka skeleton (17, 10, D:1) a hobgoblin corpse (skeletalised by now) (21, -1, D:1) a +0 whip (23, 0, D:1) a rat skeleton (25, -8, D:1) a +0 ring mail (33, 33, D:1) a +0 chain mail (35, 41, D:1) 5 stones (36, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 33, D:1) a ball python corpse (skeletalised by now) (39, 5, D:1) a +0 pair of gloves (40, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 6, D:1) a frilled lizard corpse (skeletalised by now) (48, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 14, D:1) 5 stones (53, 26, D:1) a +0 dagger (63, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (22, 7, D:2) 5 stones (23, -30, D:2) a +0 ring mail (23, -21, D:2) the +1 ring mail of the King of the Hill {rF+ Will- rCorr Slay+3} rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (24, -29, D:2) 3 stones a kobold corpse (skeletalised by now) (28, -2, D:2) a +0 club a +0 sling (37, -4, D:2) a +0 whip (42, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, -33, D:3) 4 stones (4, 0, D:3) a +0 hand axe (8, -29, D:3) a +0 hand axe (9, -25, D:3) a ball python skeleton (18, -24, D:3) a frilled lizard skeleton (25, -30, D:3) a +0 dagger (29, -22, D:3) a +0 flail (30, -19, D:3) a +0 short sword (30, -13, D:3) a +0 club (31, -36, D:3) 6 poisoned darts (47, 0, D:3) a +0 dagger (49, -31, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a ball python skeleton (1, 2, D:4) a +0 club (7, -8, D:4) a ball python skeleton (10, -8, D:4) a +0 club a +0 dagger a +0 short sword 6 atropa-tipped darts a goblin skeleton a kobold skeleton (11, -8, D:4) a +0 mace a +0 leather armour (20, 21, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (27, -10, D:4) a +0 rapier (29, -8, D:4) a +0 dagger (30, 28, D:4) a +0 ring mail (38, 31, D:4) a +0 whip (39, 32, D:4) a +0 flail a gnoll corpse (skeletalised by now) (40, 17, D:4) a +0 falchion an orc skeleton (40, 18, D:4) a +0 club a +0 leather armour an orc skeleton (40, 19, D:4) a +0 dagger a +0 robe (40, 20, D:4) a +0 whip a +0 dagger a +0 robe (52, -7, D:4) a +0 whip (53, -8, D:4) a +0 flail a gnoll corpse (skeletalised by now) (53, -6, D:4) a +0 club (54, -7, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 8 stones (13, -29, D:5) a +1 cloak (13, -13, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (19, -34, D:5) a +0 whip a gnoll skeleton (20, -27, D:5) a +0 halberd a gnoll skeleton (21, -35, D:5) an adder skeleton (27, -10, D:5) a +0 chain mail a +0 dagger (28, -22, D:5) a +0 flail (28, -21, D:5) a +0 club (28, -20, D:5) a +0 leather armour a +0 short sword (29, -21, D:5) a +0 club (31, -19, D:5) a +0 whip (53, -30, D:5) a +0 club (56, -16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (57, -15, D:5) a +0 spear (58, -14, D:5) a +0 whip (63, -5, D:5) a +0 giant club an ogre skeleton (65, -32, D:5) a +0 leather armour a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 6 stones (8, -49, D:6) a black bear corpse (skeletalised by now) (8, -48, D:6) an iguana corpse (skeletalised by now) (8, -25, D:6) a +0 longbow (10, -11, D:6) an iguana corpse (skeletalised by now) (13, -15, D:6) a stone (14, -12, D:6) a +0 mace an orc skeleton (15, -28, D:6) 5 stones (15, -9, D:6) a +0 whip a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -35, D:6) a +2 shortbow of flaming (23, -35, D:6) an iguana skeleton (25, -31, D:6) a +0 hand axe a +0 club an orc skeleton (26, -32, D:6) a +0 trident a +0 leather armour (26, -31, D:6) a +0 orcbow (30, -41, D:6) a +0 mace (31, -22, D:6) an adder skeleton (32, -43, D:6) 4 stones (32, -21, D:6) a +0 short sword an orc skeleton (32, -20, D:6) a +0 flail a +0 short sword of venom a +0 scale mail a +0 dagger a +0 robe an orc skeleton (37, -34, D:6) a +1 helmet (39, -18, D:6) a +0 leather armour (49, -39, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (3, -1, D:7) a +0 dagger a +0 robe a +1 dagger of electrocution a +0 robe (19, -12, D:7) a bullfrog skeleton (28, -16, D:7) a +0 morningstar a +0 leather armour a +0 dagger (28, -15, D:7) a +0 club an orc skeleton (29, -13, D:7) a +0 dagger a +0 robe the +11 mace of Contradiction {speed, rElec Will+ Str-5 Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. a +0 robe an orc skeleton an orc skeleton (44, 7, D:7) a +0 war axe (46, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a ring of see invisible (4, 1, D:8) a potion of curing (24, -11, D:8) a water moccasin corpse (27, -11, D:8) a potion of haste the Ecumenical Temple