Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -10, D:1) a rat corpse (skeletalised by now) (7, -9, D:1) a +0 whip 3 stones (7, -3, D:1) 6 stones (8, -11, D:1) a +0 robe (12, 0, D:1) a +0 dagger of venom 5 stones a kobold skeleton (19, 1, D:1) a rat corpse (skeletalised by now) (20, -10, D:1) a +0 plate armour (20, -5, D:1) a +0 dagger 2 stones (32, -16, D:1) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) (35, 15, D:1) a +1 barding (38, -9, D:1) a +0 dagger (38, 11, D:1) a hobgoblin corpse (skeletalised by now) (38, 17, D:1) a +0 dagger a kobold skeleton (38, 18, D:1) a +0 dagger a bat skeleton (45, 11, D:1) a +2 antimagic dagger a goblin skeleton (47, -3, D:1) a +0 robe (52, 13, D:1) a +0 club (55, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -5, D:1) a bat corpse (skeletalised by now) (61, 6, D:1) a hobgoblin corpse (skeletalised by now) (62, 14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -2, D:2) a +0 club a +1 vampiric dagger a goblin corpse (skeletalised by now) (11, 5, D:2) a +0 dagger (11, 18, D:2) a +0 spear (15, -20, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a +0 club 8 stones a goblin corpse (skeletalised by now) (20, 8, D:2) a +0 dagger (27, -33, D:2) a hobgoblin corpse (skeletalised by now) (27, 8, D:2) 3 boomerangs (34, -3, D:2) 8 stones (43, -18, D:2) a hobgoblin skeleton (43, -1, D:2) 3 scrolls of teleportation (44, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -19, D:3) an adder corpse (skeletalised by now) (7, -3, D:3) a +0 robe (10, 0, D:3) a scroll of teleportation (22, -18, D:3) a scroll of blinking (25, -17, D:3) a +0 dagger a +0 chain mail an orc skeleton (26, -16, D:3) a +0 mace 2 boomerangs a +0 scale mail an orc skeleton (30, 21, D:3) a bat skeleton (33, 2, D:3) a +0 dagger (37, -16, D:3) a +0 short sword (38, 11, D:3) a +0 war axe (41, -28, D:3) a +0 helmet (43, 7, D:3) a +0 robe (57, -31, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (7, 11, D:4) a +0 quarterstaff (12, 32, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (13, 13, D:4) a hobgoblin skeleton (13, 31, D:4) a +0 dagger (25, 2, D:4) a +0 hand axe (37, 6, D:4) a +0 dagger (40, 6, D:4) a +0 falchion a +0 ring mail (42, 4, D:4) a +0 club 3 boomerangs a +0 short sword (42, 5, D:4) a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 trident a +0 dagger an orc skeleton an orc skeleton an orc skeleton (42, 35, D:4) a +1 short sword of venom an orc corpse (skeletalised by now) (53, 21, D:4) a +0 robe (55, 46, D:4) a +0 flail (56, 30, D:4) an adder corpse (skeletalised by now) (62, 8, D:4) a +0 dagger a goblin skeleton (64, 24, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Bityad's Tremendous Tomes the Essays on Schematic Embers (1440 gold) Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Dazzling Flash Hexes/Fire 3 c - Forge Lightning Spire Air/Forgecraft 4 d - Flame Wave Conjuration/Fire 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Fire Storm Conjuration/Fire 9 Lyneur's Atlas of the Unrefined Tesseract (1290 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Sculpt Simulacrum Ice/Alchemy 6 h - Dispersal Translocation 6 the Vademecum on Ill-fated Albedo (1320 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Confusing Touch Hexes 3 d - Irradiate Conjuration/Alchemy 5 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Summon Mana Viper Hexes/Summoning 5 g - Metabolic Englaciation Hexes/Ice 5 h - Discord Hexes 8 the Reference Book on Destiny and the Anticline (1140 gold) Spells Type Level a - Sandblast Earth 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Sigil of Binding Hexes 3 e - Leda's Liquefaction Alchemy/Earth 4 f - Metabolic Englaciation Hexes/Ice 5 g - Bombard Conjuration/Earth 6 h - Permafrost Eruption Ice/Earth 6 the Catalogue of Constructed Malisons (1470 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Anguish Hexes/Necromancy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Nazja's Percussive Tempering Forgecraft 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Forge Monarch Bomb Fire/Forgecraft 6 h - Platinum Paragon Forgecraft 9 the Tractate on the Fuming Faeries (1470 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Airstrike Air 4 c - Anguish Hexes/Necromancy 4 d - Summon Mana Viper Hexes/Summoning 5 e - Metabolic Englaciation Hexes/Ice 5 f - Silence Hexes/Air 5 g - Enfeeble Hexes 7 h - Maxwell's Capacitive Coupling Air 8 Birgh's Essays on the Syncline and the Serac (1521 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Petrify Alchemy/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bombard Conjuration/Earth 6 f - Ozocubu's Refrigeration Ice 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Polar Vortex Ice 9 the Information on the Edifice and Percussion (1110 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Forge Lightning Spire Air/Forgecraft 4 e - Iskenderun's Battlesphere Conjuration/Forgecraft 4 f - Alistair's Walking Alembic Alchemy/Forgecraft 5 g - Arcjolt Conjuration/Air 5 h - Nazja's Percussive Tempering Forgecraft 5 (0, 0, D:5) a +0 leather armour (1, 3, D:5) a quokka corpse (skeletalised by now) (1, 22, D:5) a +0 short sword a +0 short sword an orc skeleton (1, 23, D:5) a +0 trident a +0 leather armour an orc skeleton (1, 24, D:5) a +0 flail a +0 leather armour (10, -12, D:5) a black bear skeleton (10, -9, D:5) a +0 quarterstaff 2 stones an orc skeleton (10, 14, D:5) a +0 whip (13, 19, D:5) a quokka skeleton (13, 35, D:5) a howler monkey corpse (skeletalised by now) (15, 31, D:5) a +0 leather armour (17, -13, D:5) a +0 leather armour (23, 22, D:5) a +0 hand axe (28, -17, D:5) a +0 quarterstaff (33, -17, D:5) a staff of earth (34, -15, D:5) a +0 short sword (38, 21, D:5) a +0 leather armour (38, 23, D:5) a +0 giant club a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) the +0 falchion of Eternal Winter {drain, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (3, -8, D:6) a +0 shortbow (6, -9, D:6) a +0 robe (17, -24, D:6) 2 large rocks (21, 12, D:6) an adder corpse (skeletalised by now) (22, -21, D:6) a +1 vampiric short sword an orc corpse (skeletalised by now) (22, -17, D:6) a +0 falchion a +0 chain mail (22, -13, D:6) a +1 heavy hand axe (24, -19, D:6) a +0 dagger an orc corpse (skeletalised by now) (25, -19, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -10, D:6) the human corpse of Prince Ribbit (skeletalised by now)