Dungeon Crawl Stone Soup version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 7571264253048959604 42 Jellyman the Apothecary (level 3, -2/22 HPs) Began as an Octopode Alchemist on Jan 16, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1174 turns). Jellyman the Apothecary (Octopode Alchemist) Turns: 1174, Time: 00:03:01 Health: -2/22 AC: 1 Str: 7 XL: 3 Next: 54% Magic: 7/7 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} d - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: * Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting * Level 1.4 Conjurations + Level 4.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d3 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 8% 2 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! Your Alchemy skill increases to level 4! Found a stone staircase leading down. There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund says, "I'm your fate." Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe Poisonous fumes billow around Sigmund! Sigmund is poisoned. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to cast spells. Found 9 stones. Sigmund points at you and mumbles some strange words. You are more confused. You hit Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You completely miss Sigmund. You squeeze Sigmund. Sigmund is moderately wounded. You miss Sigmund. You squeeze Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you! You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... .....#.#.#######.# .........# #># ###......# #.# #.#...## #.# #.....# #.# ####..# #.# #..# #.# #.######..# ###.# #.........######@..##### ######.....##..........# ##.......#.##.{.#.#.# ####..........##.....# ..<'................(... ####..........###......# ##.......#..........# ##.....######......# ##...## ####.## There were no monsters in sight! Vanquished Creatures An adder (D:2) 5 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 7 bats (D:1) 4 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 527 | D:1 | Reached XP level 3. HP: 12/21 MP: 2/6 1124 | D:2 | Reached skill level 4 in Alchemy 1158 | D:2 | Noticed Sigmund 1174 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_loops_corners, uniq_natasha, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.0 Fighting | | 0.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.4 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 7 Tentacles || 6 Short sword || 6 Dagger || 17 Cast: Poisonous Vapours || 35 Armour: Skin || 19 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1173 | 1135 | 38 | 0 | 933 | 2 | 586.5 | Dungeon | 1173 | 1135 | 38 | 0 | 933 | 2 | 586.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:2: 112 daAuts