Jellyman Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, -16, D:1) a +0 robe (10, -14, D:1) 8 stones (19, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 9, D:1) a beast talisman (34, 22, D:1) a +1 ring mail of fire resistance (36, 8, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (41, 20, D:1) a +0 robe (44, 10, D:1) 6 stones (49, -13, D:1) a +0 cloak (57, -11, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, 13, D:2) a +0 leather armour (15, 11, D:2) a +0 robe (16, 13, D:2) a +0 scale mail (20, 27, D:2) a +0 pair of boots (34, 2, D:2) an adder corpse (39, -14, D:2) the +7 Throatcutter {drain, coup de grace} (42, 10, D:2) a +0 dagger a stone (46, 1, D:2) a +0 leather armour