Jellyman Level 1 of the Dungeon [Shop] Umovucov's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (3, 4, D:1) a +0 whip (4, 16, D:1) a +0 short sword 2 stones a kobold skeleton (11, 1, D:1) a +0 dagger (17, 7, D:1) 5 stones (25, 0, D:1) a bat skeleton (25, 10, D:1) a +0 dagger (28, 37, D:1) a +0 robe a human skeleton (29, -2, D:1) a hobgoblin corpse (skeletalised by now) (36, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 21, D:1) a +0 club (41, 31, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Reefiefu's Armour Emporium a +0 robe (8 gold) a +0 ring mail (48 gold) the +1 robe of the Buccaneer {Rampage *Slow rF+ Str+3} (244 gold) Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). a +0 helmet of see invisible (138 gold) a +0 ring mail (48 gold) an orb of guile (156 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) [Shop] Gem Nypa's Armour Boutique a +0 leather armour (26 gold) a +2 plate armour of poison resistance (481 gold) a +0 robe (9 gold) the +3 pair of mountain boots {steadfast, rC+} (435 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 scale mail (52 gold) a +1 robe of positive energy (126 gold) [Shop] Xauhawko's Jewellery Boutique an amulet of magic regeneration (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a serpent talisman (390 gold) a +4 ring of protection (unknown) (468 gold) a blade talisman (390 gold) an amulet of reflection (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) an amulet of reflection (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) [Shop] Ymipudi's Antique Armour Emporium a +1 robe of positive energy (271 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +1 cloak of poison resistance (378 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 pair of gloves (126 gold) a +2 robe of willpower (495 gold) (0, 0, D:2) a +0 dagger (1, -20, D:2) a +0 dagger (1, -6, D:2) 2 javelins (1, 6, D:2) a +0 short sword (3, 8, D:2) a +0 falchion (9, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 3, D:2) an adder corpse (skeletalised by now) (14, 19, D:2) the +7 chain mail of Weirdness {rCorr Int-4 Dex+2} rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). (17, -21, D:2) a quokka skeleton (18, -11, D:2) 3 stones (19, 3, D:2) a hobgoblin skeleton (19, 4, D:2) a jackal skeleton (20, 2, D:2) a jackal skeleton (28, 0, D:2) 7 stones (29, -10, D:2) 3 stones (30, -21, D:2) a +0 dagger (30, -20, D:2) a +0 club a goblin skeleton (34, 19, D:2) an adder skeleton (43, -12, D:2) a +0 trident (48, 13, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 5, D:3) a ball python corpse (skeletalised by now) (8, -8, D:3) an adder corpse (skeletalised by now) (9, 1, D:3) 5 stones (16, 8, D:3) 4 stones (24, 11, D:3) a +0 hand axe a +0 leather armour (25, -2, D:3) a rat corpse (skeletalised by now) (25, 13, D:3) a rat corpse (skeletalised by now) (31, 2, D:3) a hobgoblin corpse (skeletalised by now) (33, 6, D:3) a +0 sling (37, 8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, -13, D:4) a +0 dagger (20, -39, D:4) 4 stones (20, -34, D:4) a +2 dagger of protection an orc skeleton (21, 11, D:4) a +0 giant club an ogre skeleton (22, -2, D:4) a +0 dagger an orc corpse (skeletalised by now) (28, -24, D:4) a +0 dagger a +0 leather armour (30, -19, D:4) a +0 dagger a +0 robe a +0 whip a +0 whip a +0 hand axe 3 stones an orc corpse (skeletalised by now) (37, -4, D:4) a +0 whip a kobold skeleton (37, -3, D:4) a hound skeleton (37, 4, D:4) a +1 whip of flaming a +0 robe (44, -4, D:4) a +0 dagger (45, -8, D:4) a hobgoblin corpse (skeletalised by now) (51, -21, D:4) a +0 whip an orc corpse (skeletalised by now) (52, -19, D:4) a +0 hand axe a +0 leather armour (53, -21, D:4) a +0 mace (56, -15, D:4) a +0 club (57, 12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (4, 19, D:5) a +0 whip (13, 18, D:5) a +0 giant club (16, 9, D:5) a +0 whip (18, 3, D:5) a +0 war axe (21, 0, D:5) a +0 halberd (24, 0, D:5) a +0 spear (33, -19, D:5) a +0 club (33, -5, D:5) a +0 club a +0 leather armour (36, -19, D:5) a +0 leather armour (36, 14, D:5) a +0 hand axe of flaming (52, 2, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (3, -3, D:6) a water moccasin corpse (skeletalised by now) (3, -1, D:6) a +0 hand axe a +0 dagger a +0 robe (3, 2, D:6) an iguana corpse (skeletalised by now) (3, 3, D:6) a +2 short sword of venom a +2 ring mail of fire resistance an orc corpse (skeletalised by now) (3, 7, D:6) a +0 mace a +0 leather armour an orc skeleton (12, -8, D:6) a +0 club (12, 0, D:6) a hound corpse a scorpion corpse (15, 11, D:6) a +0 plate armour (18, 6, D:6) a +0 ring mail (20, -8, D:6) 3 poisoned darts (21, -5, D:6) a +0 pair of boots (28, 0, D:6) a +0 flail a +0 leather armour