Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 0, D:1) a jackal skeleton a jackal skeleton (15, -1, D:1) a hobgoblin skeleton (17, -26, D:1) a scarf of shadows (19, 33, D:1) 5 poisoned darts (22, 5, D:1) a +0 dagger (24, -24, D:1) a +0 shortbow (49, 0, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (49, 6, D:1) a +0 dagger (49, 12, D:1) a +0 club (50, 12, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (5, 9, D:2) a +0 short sword (7, 22, D:2) a +0 robe (8, -10, D:2) a +0 dagger (25, 6, D:2) a jackal skeleton (25, 7, D:2) 3 stones a +0 dagger (35, -11, D:2) a +0 chain mail the human skeleton of Terence (36, 17, D:2) an adder skeleton (37, 33, D:2) a +0 helmet (41, -1, D:2) a +0 robe (44, 0, D:2) the +2 robe "Ixij" {rF+ Will- Str+4} rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (46, 3, D:2) a +0 short sword (46, 29, D:2) a bat corpse (skeletalised by now) (48, 3, D:2) a +0 club (48, 16, D:2) a +0 robe a +0 scythe (55, 26, D:2) 6 stones a +0 club a hobgoblin skeleton (60, 20, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, -9, D:3) a +0 spear a gnoll skeleton (12, -9, D:3) a +0 spear (12, -8, D:3) a +0 club (17, 18, D:3) a +2 spear of venom (19, -27, D:3) 3 stones (24, -29, D:3) a +0 dagger (25, -32, D:3) 3 stones (26, -3, D:3) a +0 club a goblin skeleton (27, -18, D:3) a hobgoblin skeleton (28, -19, D:3) a +0 robe (29, -23, D:3) a +0 whip (29, 18, D:3) a +0 hand axe (33, 28, D:3) a quokka corpse (skeletalised by now) (34, -35, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, -11, D:3) a hobgoblin corpse (skeletalised by now) (53, -9, D:3) a bat corpse (skeletalised by now) (54, -16, D:3) a +0 flail (54, -10, D:3) 7 stones (55, -17, D:3) a +0 robe Level 4 of the Dungeon [Shop] Muriodoi's Serpentskin Sales 3 curare-tipped darts (43 gold) the serpent talisman of Antique Amelioration {Str+2 Int-2 SInv} (936 gold) [serpent talisman] Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the serpent talisman "Raesev" {rC+ Will+ Str+3} (1522 gold) [serpent talisman] rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). 5 poisoned darts (36 gold) a +2 robe of poison resistance (176 gold) a staff of alchemy (unknown) (300 gold) a +3 ring mail of poison resistance (276 gold) (0, 0, D:4) an adder skeleton (3, -27, D:4) a +0 whip a gnoll corpse (skeletalised by now) (4, -28, D:4) a +0 spear a gnoll corpse (skeletalised by now) (4, 8, D:4) a +0 dagger (5, -28, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, 10, D:4) a staff of cold (8, -7, D:4) a +0 dagger a +0 robe (9, -7, D:4) a +0 club a +0 ring mail (10, -10, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, -5, D:4) a +0 mace a +0 scale mail an orc skeleton (11, -4, D:4) a +0 hand axe a +0 leather armour an orc skeleton (12, -17, D:4) a scarf of harm (22, 0, D:4) a +0 club a +0 dagger a +0 mace a +0 ring mail an orc skeleton (22, 1, D:4) a +0 dagger a +0 dagger an orc skeleton a quokka skeleton (28, -35, D:4) a +0 dagger (33, 13, D:4) 4 stones (36, -33, D:4) 5 stones (39, -38, D:4) a quokka corpse (skeletalised by now) (48, 9, D:4) a hobgoblin corpse (49, 7, D:4) 3 stones (50, 11, D:4) a +0 giant spiked club an ogre corpse (55, 13, D:4) a hound corpse