Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 6600948686324199391 304 Jellyman the Conjurer (level 5, -6/41 HPs) Began as a Demigod Conjurer on Dec 28, 2024. Mangled by a yak (11 damage) ... on level 4 of the Dungeon. The game lasted 00:10:02 (2695 turns). Jellyman the Conjurer (Demigod Conjurer) Turns: 2695, Time: 00:10:03 Health: -6/41 AC: 5 Str: 8 XL: 5 Next: 92% Magic: 6/13 EV: 11 Int: 24 God: Gold: 208 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . j - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +1 pair of boots {rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: rampage @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons j - a +0 dagger of venom (weapon) Armour a - a +1 robe (worn) f - a +1 pair of boots of rampaging (worn) Scrolls b - 2 scrolls of noise e - 2 scrolls of identify g - a scroll of immolation i - a scroll of enchant armour Potions c - a potion of curing d - a potion of magic h - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Skills: * Level 1.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Launch Clockwork Bee Frge 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Eringya's Surprising Cr Summ 4% N/A 71% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ufetubus closely misses you. The ufetubus attacks as it pursues you! The ufetubus misses you. The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus slips past you! The ufetubus barely misses you. x2 An ufetubus comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus. The ufetubus is heavily wounded. The ufetubus shouts! The ufetubus closely misses you. The ufetubus completely misses you. The yak gores you! The ufetubus closely misses you. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 100% to hit) The magic dart hits the ufetubus. You kill the ufetubus! The yak gores you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (87% to hit) The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the ufetubus but does no damage. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak. The yak is lightly wounded. The searing ray misses the ufetubus. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the ufetubus! You kill the ufetubus! The yak gores you! You die... ..## #.........####.###( ...# #..#######......... ##.# #..# #......... #.# #..# ###..##.##.. #.# #..# #....# .# #.# #..# #.#..# #.# #..# #.#..# #.######..# #Y#..##Y# #.........#####@##.Y.# ########........####...# #..####### .### #..# # #..####### #......... #########.######## ..........# #########........ You could see a yak. Vanquished Creatures A hound (D:4) Jessica (D:2) An iguana (D:4) 2 orc wizards (D:4) 6 adders 4 gnolls (D:4) 2 ufetubi (D:4) 2 ribbon worms (D:3) 4 dart slugs 6 orcs 4 endoplasms A giant cockroach (D:2) 2 goblins (D:2) 6 hobgoblins 5 jackals 2 kobolds A quokka (D:4) 9 ball pythons 2 bats (D:1) 6 frilled lizards A rat (D:2) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 435 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 558 | D:1 | Reached skill level 4 in Conjurations 831 | D:2 | Learned a level 2 spell: Searing Ray 1009 | D:2 | Reached XP level 3. HP: 20/27 MP: 4/8 1121 | D:2 | Reached skill level 1 in Fighting 1414 | D:2 | Noticed Jessica 1417 | D:2 | Killed Jessica 1418 | D:2 | Reached XP level 4. HP: 35/35 MP: 6/10 2054 | D:4 | Reached XP level 5. HP: 19/40 MP: 0/12 2152 | D:4 | Reached skill level 5 in Conjurations 2677 | D:4 | Noticed a yak 2695 | D:4 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, minmay_pentomino_t4, uniq_jessica D:3: layout_rooms, ashenzari_altar_1, dk_noncrumbling_4 D:4: layout_loops_ring, hex_tiny, minmay_distorted Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.3 Spellcasting | 2 3 | 3.6 Fighting | 1 | 1.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 16 | 7 || 23 Dagger | | 2 || 2 Cast: Magic Dart | 70 | 56 || 126 Searing Ray | 2 | 7 || 9 Use: Potion | 1 | || 1 Scroll | | 6 || 6 Armour: Robe | 19 | 36 || 55 Dodge: Dodged | 33 | 38 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2695 | 1000 | 1695 | 648 | 0 | 4 | 673.8 | Dungeon | 2695 | 1000 | 1695 | 648 | 0 | 4 | 673.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:4: 707 daAuts D:1: 690 daAuts D:3: 354 daAuts