Dungeon Crawl Stone Soup version 0.33-a0-598-gbd611b0ba5 (webtiles) character file. Game seed: 6758905962693902654 67 Jellyman the Apothecary (level 4, -10/27 HPs) Began as an Octopode Alchemist on Dec 23, 2024. Mangled by an ice beast (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (1591 turns). Jellyman the Apothecary (Octopode Alchemist) Turns: 1591, Time: 00:05:46 Health: -10/27 AC: 1 Str: 7 XL: 4 Next: 16% Magic: 0/8 EV: 12 Int: 19 God: Gold: 155 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . g - +2 dagger (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons b - a +0 dagger g - a +2 dagger of draining (weapon) Wands c - a wand of flame (8) Scrolls e - a scroll of noise Potions a - a potion of magic k - a potion of heal wounds Skills: * Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 1.4 Conjurations * Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d3 6% 1 b - Mercury Arrow Conj/Alch 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 22% 3 Construct Spike Launche Frge 4% 2d3 24% 2 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Sigil of Binding Hex 2% N/A 43% 3 Sticky Flame Fire/Alch 11% 2d5 54% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, chance to weaken: 73%) The glob of mercury hits the ice beast but does no damage. Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (chance to weaken: 73%) The glob of mercury hits the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, chance to weaken: 73%) The glob of mercury hits the ice beast. The ice beast looks weaker. The ice beast is moderately wounded. The ice beast attacks as it pursues you! The ice beast barely misses you. Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, weak, chance to weaken: 73%) The glob of mercury hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .## ### ...# ... ..... #.# #..... #####.###...... ............... #.# #Y# #@# #.# #.# #.#####.# #.......# ######### You could see an ice beast (weak). Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 4 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 548 | D:1 | Reached skill level 4 in Alchemy 548 | D:1 | Reached XP level 3. HP: 10/22 MP: 2/6 819 | D:1 | Found a faded altar of an unknown god. 1208 | D:2 | Reached XP level 4. HP: 22/27 MP: 3/8 1578 | D:3 | Noticed an ice beast 1584 | D:3 | Learned a level 2 spell: Mercury Arrow 1591 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, nicolae_ecumenical_lake_church D:2: layout_loops_cross, hangedman_decor_peaks_small, st_stairs_5 D:3: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, serial_shops, nicolae_shop_hallway_plus, patterned_corridor, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Fighting | | 0.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 4 | 1 || 5 Tentacles | 2 | || 2 Dagger | 17 | 5 || 22 Cast: Poisonous Vapours | 40 | 13 || 53 Mercury Arrow | | 4 || 4 Use: Potion | 3 | || 3 Scroll | | 7 || 7 Armour: Skin | 28 | 7 || 35 Dodge: Dodged | 27 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1590 | 579 | 1011 | 295 | 0 | 3 | 530.0 | Dungeon | 1590 | 579 | 1011 | 295 | 0 | 3 | 530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 529 daAuts D:3: 64 daAuts