Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 370233894601583643 42 Jellyman the Conjurer (level 3, 0/18 HPs) Began as a Felid Conjurer on Dec 14, 2024. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (804 turns). Jellyman the Conjurer (Felid Conjurer) Turns: 804, Time: 00:03:18 Health: 0/18 AC: 1 Str: 3 XL: 3 Next: 35% Magic: 4/7 EV: 16 Int: 23 God: Gold: 79 SH: 0 Dex: 14 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic Skills: * Level 1.1 Fighting - Level 2.6 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits Natasha but does no damage. Natasha is heavily wounded. The endoplasm hits you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. Natasha casts a spell at you. You feel yourself slow down. The endoplasm freezes you. You are frozen. Natasha barely misses you. Natasha claws you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss Natasha. You bite Natasha. You kill Natasha! Moaning pathetically, Natasha's spirit plunges into the ground. The endoplasm misses you. Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You scratch the endoplasm but do no damage. The endoplasm completely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You scratch the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ....#.....# ####### ...#..#..# ......# .........# #####.# #......... #.# ##.....#... #.# ####.......... #####.### h.##.......# ...)....# #.##J......# #####.#.# #.##@..$...# ........## ##............ #####.#..# #...........## #.#..###...#.......# #.#.................. #.#........#.......## #.#................. #................... #####.######.#.#### You could see an endoplasm. Vanquished Creatures Natasha (D:2) 2 dart slugs (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 3 frilled lizards 4 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 378 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 436 | D:1 | Reached skill level 4 in Conjurations 695 | D:2 | Noticed Natasha 759 | D:2 | Mangled by Natasha 759 | D:2 | Lost a life (0 lives remaining) 800 | D:2 | Killed Natasha 801 | D:2 | Reached skill level 1 in Fighting 801 | D:2 | Reached XP level 3. HP: 5/18 MP: 3/7 804 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, chequers_serial_rivers_small_a, solitary_fountain, nrook_mini_backslash D:2: layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 1 Cast: Magic Dart || 31 Armour: Skin || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 233 | 574 | 135 | 0 | 2 | 403.5 | Dungeon | 807 | 233 | 574 | 135 | 0 | 2 | 403.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 65 daAuts