Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, -1, D:1) 5 stones (9, -20, D:1) a +0 leather armour (9, -10, D:1) a quokka skeleton (10, -8, D:1) a bat skeleton (11, 3, D:1) a ball python corpse (skeletalised by now) (11, 7, D:1) a +0 whip 4 stones (12, -9, D:1) a +0 rapier (12, 5, D:1) a rat corpse (skeletalised by now) (16, -19, D:1) a bat corpse (skeletalised by now) (24, -18, D:1) a rat corpse (skeletalised by now) (24, -13, D:1) a +0 dagger 3 stones a kobold skeleton (30, 21, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (33, 3, D:1) a bat corpse (skeletalised by now) (34, 13, D:1) a hobgoblin corpse (skeletalised by now) (34, 14, D:1) a +0 dagger a +0 dagger (53, -11, D:1) a frilled lizard corpse (skeletalised by now) (58, -17, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a hobgoblin corpse (skeletalised by now) (1, 6, D:2) an orb of light (2, 33, D:2) the +2 chain mail of the Screaming Gods {rElec rF+ rC+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. (5, 15, D:2) a frilled lizard corpse (skeletalised by now) (6, 14, D:2) a +0 sling (10, -1, D:2) 4 stones (16, 37, D:2) a +0 ring mail (18, 19, D:2) a +0 leather armour (24, 6, D:2) an adder corpse (skeletalised by now) (24, 21, D:2) a +0 robe (25, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 30, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, 8, D:2) a +0 hand axe (32, 38, D:2) a +0 dagger (36, 39, D:2) a staff of alchemy (47, 17, D:2) 8 stones (61, 11, D:2) a +0 dagger 5 stones (62, 6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -17, D:3) a +0 dagger (6, 26, D:3) a +0 club (7, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (16, -22, D:3) a +0 sling (17, 11, D:3) a rat skeleton (20, -6, D:3) the +5 dagger of the Protecting Genius {flame, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (25, -16, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a gnoll corpse (skeletalised by now) (2, 23, D:4) a +0 dagger (3, -9, D:4) a +0 leather armour a +0 whip a gnoll skeleton (4, 18, D:4) a +0 club a +0 giant spiked club (4, 27, D:4) a hobgoblin corpse (skeletalised by now) (5, -9, D:4) a +0 spear (7, -9, D:4) a +0 halberd (18, 3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (19, 31, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (20, 13, D:4) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (21, 31, D:4) a +0 whip a stone (40, 37, D:4) a +0 halberd (41, 37, D:4) a +0 club a gnoll skeleton (42, 9, D:4) a +0 club an orc corpse (skeletalised by now) (44, 12, D:4) 8 stones (47, 27, D:4) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (55, 19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (2, -5, D:5) a +0 flail a +0 club a +0 whip a +0 ring mail a +0 flail 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -37, D:5) a +3 ring mail (10, -16, D:5) a scroll of identify (12, -24, D:5) a black bear corpse (16, -12, D:5) 5 stones (17, -45, D:5) a +0 chain mail of fire resistance (19, -40, D:5) a +0 hand axe (19, -24, D:5) 4 stones (20, -26, D:5) a +0 scale mail (42, -24, D:5) a +0 club 3 boomerangs (44, -18, D:5) a howler monkey corpse (skeletalised by now) (44, 6, D:5) 6 boomerangs the Ecumenical Temple