Jellyman Level 1 of the Dungeon [Shop] Zunag's Jewellery Shoppe a flux talisman (325 gold) the amulet of Docurph {Spirit Will- Int+4 Dex+5 Stlth+} (708 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (10, 8, D:1) a +0 club (19, -14, D:1) a human skeleton (21, 30, D:1) a bat corpse (skeletalised by now) (22, -15, D:1) a rat corpse (skeletalised by now) (25, -21, D:1) a large rock (25, -7, D:1) a gnoll skeleton (27, 13, D:1) a +0 dagger 4 stones (32, 15, D:1) a +0 hand axe (36, 0, D:1) a ball python skeleton (37, 0, D:1) a rat skeleton a bat skeleton (38, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -1, D:2) a +0 dagger a +0 dagger (2, -21, D:2) 7 poisoned darts a +0 dagger a kobold skeleton (2, -20, D:2) 4 stones (3, -2, D:2) a ball python corpse (skeletalised by now) (5, 3, D:2) a +0 robe (10, -12, D:2) a ball python skeleton (23, 1, D:2) a +0 whip (27, -28, D:2) a +0 short sword (39, 5, D:2) a bat corpse (skeletalised by now) (41, 6, D:2) a +0 short sword 2 stones (42, 13, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (9, 4, D:3) 6 stones (28, -16, D:3) a +0 dagger (28, -6, D:3) a bat skeleton (28, 3, D:3) a frilled lizard skeleton a frilled lizard skeleton (29, -11, D:3) a ball python skeleton (29, 2, D:3) a +0 leather armour (29, 19, D:3) a +0 short sword (29, 23, D:3) a +0 short sword a +0 chain mail (31, -15, D:3) a frilled lizard skeleton (33, -7, D:3) a hobgoblin skeleton (33, -6, D:3) a hobgoblin skeleton (33, 16, D:3) a +0 flail a +0 scale mail an orc skeleton (38, 22, D:3) a +2 hand axe of electrocution a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (39, -8, D:3) a +0 leather armour (39, 32, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 33, D:3) 8 stones (49, -4, D:3) a +0 trident a +0 ring mail (50, 15, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, -11, D:4) an iguana skeleton (2, -9, D:4) a +0 club (7, 2, D:4) a +0 dagger an orc corpse (skeletalised by now) (8, 2, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (9, 2, D:4) a +0 war axe a +0 chain mail (13, -30, D:4) a +0 chain mail (17, -1, D:4) a +0 whip an orc corpse (skeletalised by now) (17, 0, D:4) a +0 mace an orc corpse (skeletalised by now) (19, -2, D:4) a +0 club a +0 ring mail an orc skeleton (21, -3, D:4) a +0 helmet of intelligence (22, -7, D:4) a ball python skeleton (23, -14, D:4) a +0 giant club an ogre skeleton (25, -13, D:4) 3 atropa-tipped darts (27, -18, D:4) a +0 robe (29, -27, D:4) a +0 leather armour (34, -9, D:4) a +0 trident an orc skeleton (41, -10, D:4) a +0 dagger a +0 leather armour (45, -14, D:4) a +0 leather armour (45, 7, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -20, D:5) a +0 ring mail (8, 4, D:5) a +0 dagger a +0 robe (8, 5, D:5) a +0 ring mail a +0 ring mail a +0 dagger a +0 hand axe a +0 leather armour a +0 club a +0 mace (8, 6, D:5) a +0 club a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (8, 7, D:5) a +0 flail (8, 12, D:5) a +0 ring mail of cold resistance a +0 falchion (8, 13, D:5) a +0 club (8, 20, D:5) a staff of conjuration (8, 26, D:5) a +0 scale mail a +0 club the goblin skeleton of Ijyb (9, 13, D:5) a +0 robe a +0 dagger (10, 18, D:5) a +0 spear a +0 whip a +0 robe a +0 club (10, 19, D:5) a +0 spear (10, 21, D:5) a +0 halberd (13, 20, D:5) 6 stones (21, -16, D:5) a +0 robe a +0 dagger an orc skeleton (22, -7, D:5) a +0 ring mail a +0 dagger a +0 leather armour of cold resistance a +0 dagger a +0 short sword an orc skeleton (22, 8, D:5) a +0 flail (51, -14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 sling (6, 3, D:6) a +0 pair of boots (12, -3, D:6) a +0 short sword a +0 leather armour (12, -2, D:6) a +0 dagger a +0 robe (12, 0, D:6) a +0 scale mail (14, -7, D:6) a +0 dagger 4 poisoned darts (14, -6, D:6) a +0 dagger 2 stones (14, -5, D:6) a +0 short sword (15, -3, D:6) a +0 short sword 5 poisoned darts (16, 14, D:6) a +0 ring mail (24, 8, D:6) a +0 flail a +0 dagger (25, 4, D:6) a +0 hand axe of electrocution (25, 6, D:6) a +0 giant spiked club (26, 4, D:6) a +0 dagger a +0 leather armour (27, 4, D:6) a +0 flail 2 boomerangs (41, 21, D:6) a +0 leather armour a +0 hand axe (41, 23, D:6) a +0 robe a +1 vampiric dagger (42, 21, D:6) a +0 hand axe (43, 20, D:6) 7 stones (45, 18, D:6) an orb of mayhem a +0 robe a +2 trident of draining (45, 25, D:6) a +0 dagger a +0 chain mail a +0 mace a +0 robe a +0 dagger (45, 27, D:6) a +0 chain mail a +0 orcbow a +0 flail a +0 mace a +0 club Level 7 of the Dungeon (0, 0, D:7) 3 stones (3, -4, D:7) a +0 helmet (7, 24, D:7) a +0 hand axe a +0 club (7, 25, D:7) a +0 dagger a +0 robe (7, 27, D:7) a +2 pair of gloves (8, 23, D:7) a +0 heavy mace (10, 0, D:7) a +0 chain mail (14, 15, D:7) a +0 leather armour (14, 18, D:7) a +0 short sword (14, 20, D:7) a +0 hand axe a +0 ring mail a +0 short sword (15, 27, D:7) a +2 whip of pain (24, 3, D:7) a +0 sling (24, 14, D:7) a +0 whip a +0 chain mail a +0 scimitar (26, -3, D:7) a +0 mace a +0 leather armour a +0 dagger (26, -2, D:7) a +1 dagger of flaming a +0 robe (26, 1, D:7) a stone (26, 11, D:7) a +0 hand axe (29, 5, D:7) a flux talisman (38, 15, D:7) a +0 shortbow (43, 2, D:7) the +8 falchion of a sewer {freeze, ^Drain rF+ Stlth+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 1, D:8) a +0 whip (1, -1, D:8) a +0 spear a +2 heavy spear (2, -1, D:8) a +0 whip (7, 18, D:8) a +1 spear of venom a +0 club (7, 20, D:8) a +2 heavy halberd (9, 19, D:8) a +0 spear a +0 ring mail (9, 20, D:8) a +0 flail (11, -22, D:8) a +0 chain mail (12, 15, D:8) a +0 ring mail (13, 38, D:8) a +0 robe a +0 great sword a +0 robe a +1 scimitar (14, 38, D:8) a +0 robe a +0 scimitar (15, 37, D:8) a +0 robe a +3 dagger (19, 22, D:8) 7 stones (26, 29, D:8) 6 stones (32, 2, D:8) a +2 short sword of venom (unseen) (33, -23, D:8) a +0 flail 4 stones a +0 scale mail (42, -9, D:8) a +0 robe of positive energy (52, -21, D:8) 5 poisoned darts (62, 31, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (2, -10, D:9) a +0 whip (6, -33, D:9) the +0 plate armour "Kaesch" {-Tele Will+ Int+4} -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (12, -12, D:9) a +0 chain mail a +2 short sword of electrocution (13, -38, D:9) a +2 spear of venom a +0 ring mail (15, -12, D:9) a +0 dire flail a +0 giant spiked club (17, -34, D:9) a +0 leather armour (17, -13, D:9) a +0 ring mail a +0 short sword (17, -12, D:9) a +0 hand axe (20, -14, D:9) a +0 dagger (24, -26, D:9) a +0 long sword (28, -6, D:9) a stone a +1 whip of electrocution (29, -21, D:9) 2 boomerangs (29, -18, D:9) a +0 pair of boots (30, -18, D:9) a +0 rapier (30, -5, D:9) a +1 shortbow of flaming a stone a +0 whip a curare-tipped dart a +0 dagger a +2 robe a +0 dagger of chaos (31, -39, D:9) a +0 robe a +0 spear (31, -5, D:9) a +0 club (31, -4, D:9) a +0 club a +0 short sword (32, -5, D:9) a +0 short sword of flaming (32, -4, D:9) a +0 dagger (32, 0, D:9) a +0 pair of boots (36, 2, D:9) a +0 plate armour (43, -17, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) an amulet of guardian spirit (22, -17, D:10) a +4 shortbow (32, -12, D:10) a +0 scale mail (37, -13, D:10) a +0 dagger 5 poisoned darts (37, -12, D:10) a +0 club 2 poisoned darts a +0 club a curare-tipped dart a +0 club 3 stones a +0 short sword (37, 8, D:10) a +0 giant club a +0 giant spiked club (38, -30, D:10) a +0 scale mail (39, -11, D:10) a +0 dagger 4 stones (39, 1, D:10) a +0 leather armour (40, -15, D:10) a +0 great sword (44, -5, D:10) 5 stones (45, -12, D:10) the +2 robe "Betrasex" {rC+ Will++ Regen+ Str-2} rC+: It protects you from cold. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Level 11 of the Dungeon [Shop] Oqosugiri's General Store a +0 rapier (44 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a phial of floods (440 gold) a scroll of fear (44 gold) an amulet of guardian spirit (330 gold) a +2 heavy morningstar (211 gold) a potion of curing (33 gold) a scroll of enchant armour (82 gold) 5 boomerangs (110 gold) (0, 0, D:11) a +0 dagger 4 stones (0, 1, D:11) a +0 dagger a +0 club (0, 2, D:11) a +0 dagger of venom 5 poisoned darts (1, 2, D:11) a +0 dagger a curare-tipped dart a +0 giant club a +0 giant spiked club (2, -2, D:11) a +0 dagger 6 stones (6, -24, D:11) a +0 spear (17, -30, D:11) a +0 flail a +0 great mace a +0 arbalest a +0 chain mail a +0 hand axe a +0 chain mail a +0 short sword a +0 plate armour (21, -31, D:11) 5 stones (21, -13, D:11) a +0 giant club a +0 giant spiked club (22, -6, D:11) a +0 rapier (26, -18, D:11) 4 stones (34, -21, D:11) 7 stones (38, -39, D:11) 3 stones (39, 12, D:11) 3 large rocks (43, -2, D:11) a +0 giant spiked club a +0 giant club (51, -22, D:11) a +0 ring mail (56, -34, D:11) 7 stones (57, -33, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) 3 poisoned darts (5, -1, D:12) a +0 robe (24, -6, D:12) a +0 flail (25, -8, D:12) a +1 spear of freezing a +0 scale mail (25, -3, D:12) a +0 spear (36, -17, D:12) a +0 flail (37, -16, D:12) a +0 spear (37, -12, D:12) a +0 dagger (41, -8, D:12) 5 boomerangs (43, -35, D:12) a +0 trident (58, -34, D:12) a +0 club (58, -2, D:12) a +0 war axe a scroll of identify the Ecumenical Temple