Dungeon Crawl Stone Soup version 0.33-a0-545-g80a0b1252b (webtiles) character file. Game seed: 8229629714570636304 0 Jellyman the Trooper (level 1, 19/19 HPs) Began as a Ghoul Monk on Dec 7, 2024. Safely got out of the dungeon. The game lasted 00:00:21 (71 turns). Jellyman the Trooper (Ghoul Monk) Turns: 71, Time: 00:00:22 Health: 19/19 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 9 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold + . . d - orb {light} rNeg + + + e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe d - an orb of light (worn) e - a +0 leather armour (worn) Potions c - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 2.6 Long Blades + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Jellyman the Ghoul Monk. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a leather armour. You see here a +0 leather armour. e - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Found 9 gold pieces. You now have 9 gold pieces. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! #.##### # #.....####.# #.###......# #.# #...#### #.# #.#.# ###### ###.# ##..#### ##.## ###......###...# #@..###...##.#.# #.### ##...#...# #.## ##.....## #..# #...### ##.## ##...## #..## ##....##. ##..####...#....# ##...#......#### ###.......## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 71 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_2, aquarium_window_corner, aquarium_view_2d, aquarium_balcony_3a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 12 | 59 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 12 | 59 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts