Jazzlover Level 1 of the Dungeon (6, 4, D:1) a hobgoblin corpse (skeletalised by now) (7, 4, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (7, 26, D:1) a rat corpse (skeletalised by now) (9, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 13, D:1) a quokka skeleton (10, 30, D:1) a +0 dagger (18, 23, D:1) a +0 spear (31, 27, D:1) a +0 dagger a goblin corpse (35, 6, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (38, -3, D:1) a +0 club (47, 6, D:1) a +0 club (49, 22, D:1) a frilled lizard corpse (skeletalised by now) (49, 30, D:1) a jackal corpse (51, 10, D:1) a hobgoblin skeleton (52, 34, D:1) a +0 sling Level 2 of the Dungeon (6, 15, D:2) 3 poisoned darts (10, 25, D:2) 3 stones (10, 30, D:2) a +0 whip (16, -8, D:2) a +0 hand axe (16, 9, D:2) a bat corpse (skeletalised by now) (17, 12, D:2) a +0 dagger a +0 robe (18, 23, D:2) a +0 mace the human skeleton of Terence (20, -7, D:2) the +8 dagger "Seamnig" {drain, Fly rPois rC- Int+5} Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (20, 17, D:2) a rat skeleton (26, -12, D:2) 2 flux baubles (27, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -12, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (30, -10, D:2) a +0 rapier (40, 19, D:2) a book of Air (47, 14, D:2) a +0 dagger a +0 sling (48, 4, D:2) a frilled lizard skeleton (51, 0, D:2) a +0 hand axe Level 3 of the Dungeon (5, -1, D:3) 6 gold pieces (6, -2, D:3) a +0 flail a +0 leather armour a ball python corpse