JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 15, D:1) a +0 chain mail (1, 1, D:1) a +0 club (2, -29, D:1) a rat corpse (skeletalised by now) (4, -29, D:1) a hobgoblin corpse (skeletalised by now) (8, 15, D:1) a +0 spear (11, -14, D:1) a +0 dagger 3 stones a kobold skeleton (17, -3, D:1) a +0 club (37, -22, D:1) a +0 short sword a kobold skeleton (40, -23, D:1) a +2 dagger of venom a frilled lizard skeleton (41, -24, D:1) a quokka skeleton (45, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -13, D:2) a +0 dagger (5, 14, D:2) an adder skeleton (6, -13, D:2) a +0 whip (9, -9, D:2) a +0 club (10, 9, D:2) a +0 club a goblin skeleton (14, -8, D:2) a +0 mace (15, 8, D:2) a +0 whip (16, -6, D:2) a ball python skeleton (19, -5, D:2) a +0 dagger (25, 26, D:2) a +0 club a +0 sling a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (25, 28, D:2) a +0 club a +0 spear a +0 helmet a +0 animal skin (25, 29, D:2) a +0 dagger a +0 dagger (25, 31, D:2) a hobgoblin skeleton a hobgoblin skeleton (25, 36, D:2) a +0 club (27, 15, D:2) a +0 robe (27, 27, D:2) a bat corpse (skeletalised by now) (31, 5, D:2) a parchment of Foxfire (31, 7, D:2) a +0 dagger (32, -10, D:2) the +8 chain mail of Prudence {Rampage rF- rC+ rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (32, 6, D:2) a +0 rapier (40, 18, D:2) a ball python corpse (skeletalised by now) (47, 14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, 18, D:3) a frilled lizard skeleton (9, 21, D:3) a hobgoblin skeleton (23, 4, D:3) an adder skeleton (28, 42, D:3) a +0 scale mail (35, 5, D:3) a +0 dagger a +0 ring mail (35, 16, D:3) a +0 ring mail (36, 5, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (43, 39, D:3) a ball python corpse (skeletalised by now) (44, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 5, D:3) a hobgoblin corpse (skeletalised by now) (45, 6, D:3) a hobgoblin corpse (skeletalised by now) (46, 6, D:3) a quokka corpse (skeletalised by now) (48, 47, D:3) a +0 leather armour (49, 32, D:3) an adder corpse (skeletalised by now) (55, 10, D:3) a +0 robe (59, 8, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ommiz's Antique Weapon Shoppe a +0 quarterstaff (130 gold) the +6 glaive of Invincibility {entangle, rC+ Stlth+} (1476 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 short sword "Yse Ximi" {venom, Int+5} (1328 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 war axe (91 gold) a +4 dagger of speed (728 gold) the +6 dagger of the Establishment {devious, Dex+3} (1177 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 vampiric great sword (962 gold) a +0 club (13 gold) a +0 flail (91 gold) (0, 0, D:4) a +0 dagger a +0 robe a +0 whip a +0 scale mail an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (2, -28, D:4) a +0 flail (2, -24, D:4) a hobgoblin corpse (skeletalised by now) (2, 0, D:4) a bullfrog corpse (skeletalised by now) (7, 13, D:4) a +0 whip a +0 leather armour (8, 13, D:4) a +0 mace a +0 whip (12, -14, D:4) a +0 pair of boots of flying (15, -45, D:4) a spore talisman (20, -8, D:4) a +0 dagger 4 stones (48, -1, D:4) a +0 quarterstaff (49, 9, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (59, -32, D:4) a +0 ring mail Level 5 of the Dungeon (4, 11, D:5) an iguana corpse (skeletalised by now) (12, 22, D:5) a +0 club (21, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (22, -6, D:5) a +0 robe (25, 12, D:5) a +0 dagger a +0 robe an orc skeleton (26, 13, D:5) a +0 dagger a +0 robe an orc skeleton (27, 12, D:5) a +0 dagger (27, 13, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (29, 5, D:5) a parchment of Dispel Undead (29, 33, D:5) a water moccasin skeleton (36, 20, D:5) a +0 trident (38, -9, D:5) a +0 falchion (40, 34, D:5) a +0 scale mail (43, 5, D:5) a +0 shortbow (44, 5, D:5) a +0 spear (46, -13, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -3, D:5) a +0 dagger (57, 28, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a wand of paralysis (8) (0, 3, D:6) a +0 whip a +0 chain mail a +0 trident a +0 hand axe an orc corpse (7, 12, D:6) a +0 sling (15, 23, D:6) a hound corpse (38, 24, D:6) a bullfrog corpse (47, 17, D:6) a +0 dagger (50, -2, D:6) the +3 sling "Tutsah" {flame, *Corrode ^Drain +Blink SInv} *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. SInv: It lets you see invisible. It cannot be enchanted further.