JasperPhil the Dungeon [Shop] Mitton's Weapon Boutique 5 curare-tipped darts (72 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 war axe (42 gold) a +2 vampiric trident (270 gold) [Shop] Opee's Antique Armour Shop a +0 robe (16 gold) an orb of mesmerism (468 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 chain mail (108 gold) a +1 cloak of willpower (297 gold) a +1 scale mail of willpower (288 gold) a +0 robe (16 gold) the +0 ring mail of Spite {Str+3 SInv} (387 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Wuteipsu's Jewellery Boutique an amulet of dissipation (unknown) (300 gold) a ring of protection from cold (250 gold) a ring of protection from fire (unknown) (250 gold) a quill talisman (75 gold) the ring of Xom's Absentmindedness {AC+4 Stlth+} (458 gold) [ring of protection] AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. an amulet of dissipation (unknown) (300 gold) a ring of poison resistance (200 gold) [Shop] Totips's Antique Weapon Shop a +0 sling (30 gold) a +1 partisan of entangling (280 gold) a +2 orcbow of flaming (384 gold) a +0 dagger (40 gold) a +0 mace (60 gold) a +0 short sword (60 gold) (0, 0, D) a +0 orcbow a centaur corpse (0, 12, D) a +2 ring mail of fire resistance (0, 13, D) +0 acid dragon scales (0, 14, D) a +3 leather armour of fire resistance (0, 15, D) a +2 leather armour of fire resistance (0, 17, D) a +2 ring mail (0, 18, D) a +2 ring mail (0, 20, D) a +1 giant spiked club (0, 22, D) the +0 dagger of the Shore {heavy, Fly rPois rF- Dex+3} Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 23, D) the +7 shortbow of Shame {elec, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 24, D) a +1 glaive (0, 25, D) a +1 battleaxe (0, 26, D) a +1 great sword (0, 27, D) the +2 short sword of the Tent {drain, rElec rN+ Str-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. (0, 29, D) a ring of poison resistance (0, 32, D) a ring of poison resistance (2, -11, D) a +0 robe a +0 giant club the ogre corpse of Erolcha (2, 10, D) a +4 great sword a +0 chain mail of willpower (4, -12, D) a +0 athame a +0 robe (4, -10, D) a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (4, -5, D) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (4, -3, D) a +0 flail a +0 short sword (4, -2, D) a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe an orc corpse (skeletalised by now) (4, -1, D) a +0 dire flail a +0 robe (4, 0, D) a +1 war axe of electrocution a +0 plate armour an orc corpse (skeletalised by now) (4, 1, D) a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (4, 4, D) a +0 club (4, 5, D) a +0 club (4, 7, D) a +0 flail a +0 chain mail a +0 trident a +0 plate armour (4, 8, D) a +0 trident a +0 plate armour an orc skeleton (4, 9, D) a +0 flail a +0 plate armour an orc skeleton (4, 10, D) a +0 hand axe a +0 orcbow a +0 chain mail (4, 11, D) a +0 trident a +0 chain mail an orc skeleton (4, 12, D) a +1 glaive of entangling a +0 plate armour an orc skeleton (4, 13, D) a +0 great sword a +0 chain mail a +0 halberd a +0 chain mail an orc skeleton an orc skeleton (4, 14, D) a +2 robe of fire resistance a +0 dagger an orc skeleton (4, 19, D) a +0 flail a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 21, D) a +0 war axe of sundering a +0 club a +0 chain mail a +0 scale mail an orc corpse (skeletalised by now) (4, 22, D) a +0 club a +0 ring mail (4, 23, D) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 24, D) a +0 short sword (4, 25, D) a +0 club a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (4, 26, D) a +0 dagger an orc corpse (skeletalised by now) (4, 27, D) a +0 dagger a +0 robe (4, 28, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, -18, D) a +0 pair of boots (8, -17, D) a +0 pair of gloves (8, -9, D) a +0 ring mail (8, 2, D) an elephant corpse (skeletalised by now) (8, 4, D) an elephant corpse (skeletalised by now) (8, 5, D) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (8, 8, D) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (8, 9, D) a black mamba corpse (skeletalised by now) (8, 11, D) a water moccasin corpse (skeletalised by now) (8, 21, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (8, 31, D) 2 potions of heal wounds (12, -18, D) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (12, -17, D) a +0 shortbow a +0 giant club a +0 giant spiked club a centaur corpse (skeletalised by now) (12, -11, D) a +0 shortbow (12, -10, D) a yak corpse (skeletalised by now) (12, -9, D) a +0 mace a +0 whip a +0 robe a kobold corpse (skeletalised by now) (12, -3, D) the +4 quarterstaff of Watchfulness {spect, rF+ rN+ Int+2 Dex-3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +2 scimitar of flaming a +2 partisan of flaming a +2 heavy dire flail a +1 heavy broad axe (12, 0, D) 2 potions of heal wounds (12, 32, D) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, 37, D) a rat corpse (skeletalised by now) (12, 38, D) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now)