JasperPhil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 11, D:1) a bat skeleton (9, 29, D:1) a +0 short sword 3 stones (13, -16, D:1) a +0 hand axe (14, 20, D:1) a +0 short sword (17, 1, D:1) a +0 spear (17, 19, D:1) a rat skeleton (19, -7, D:1) a +0 short sword (20, -16, D:1) a +0 short sword (23, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -14, D:1) a +0 dagger (37, 0, D:1) a +0 spear (41, -5, D:1) a frilled lizard corpse (skeletalised by now) (43, 12, D:1) a +0 leather armour (50, -1, D:1) a +0 sling Level 2 of the Dungeon [Shop] Soettyom's Antique Weapon Emporium the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1541 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +3 heavy spear (604 gold) a +4 spear of venom (691 gold) the +4 battleaxe of the Axolotl {reap, Int+5} (1282 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +5 short sword of flaming (874 gold) a +0 spear (81 gold) a +2 dagger of pain (459 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 9, D:2) a ball python corpse (skeletalised by now) (9, -13, D:2) a bat skeleton (10, -12, D:2) a ball python skeleton (11, -12, D:2) a hobgoblin skeleton (11, -6, D:2) a parchment of Iskenderun's Mystic Blast (14, 14, D:2) a +0 robe (15, -15, D:2) an adder skeleton (16, -6, D:2) a +0 rapier (17, -15, D:2) an adder skeleton (17, -8, D:2) a frilled lizard corpse (skeletalised by now) (19, -15, D:2) an adder corpse (skeletalised by now) (24, -17, D:2) a +0 sling (32, -17, D:2) a +0 whip (35, 4, D:2) an adder skeleton (36, 24, D:2) 3 centipede baubles (39, 1, D:2) a +0 dagger (42, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (46, -7, D:2) a staff of cold (47, -20, D:2) a frilled lizard corpse (skeletalised by now) (47, 5, D:2) a +0 whip a stone a kobold skeleton Level 3 of the Dungeon [Shop] Durphiso's Assorted Antiques a +7 trident of freezing (909 gold) a potion of curing (63 gold) a +0 partisan (147 gold) a +2 flail of protection (340 gold) a tin of tremorstones (2/2) (840 gold) a +0 robe (18 gold) the +3 sling "Zeamer" {elec, rN+ Int+5} (848 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. 2 potions of curing (126 gold) a ring of resist corrosion (420 gold) a potion of curing (63 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (37, -51, D:3) a +0 robe (44, -46, D:3) a +2 dagger of venom (51, -39, D:3) a +1 dagger of freezing a goblin corpse (skeletalised by now) (59, -31, D:3) a +0 sling (59, -20, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (9, -13, D:4) an adder corpse (skeletalised by now) (11, -11, D:4) a quokka corpse (skeletalised by now) (31, -33, D:4) a quokka corpse