JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) a +0 hand axe (0, 13, D:1) a rat corpse (skeletalised by now) (0, 22, D:1) a quill talisman (0, 27, D:1) a +0 dagger (5, 20, D:1) a quokka corpse (skeletalised by now) (6, 23, D:1) a quokka corpse (skeletalised by now) (11, -3, D:1) a rat skeleton (14, -15, D:1) a quokka skeleton a ball python skeleton (19, -15, D:1) a +0 club (19, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 18, D:1) a jackal skeleton (20, 15, D:1) a frilled lizard skeleton (28, -7, D:1) a +2 hand axe of distortion (35, -7, D:1) a rat skeleton (44, 13, D:1) a jackal skeleton (46, 2, D:1) 2 stones a kobold skeleton (46, 4, D:1) a hobgoblin skeleton a rat skeleton (47, 5, D:1) a bat corpse (skeletalised by now) (53, 11, D:1) a +0 dagger 2 stones a kobold skeleton (54, 8, D:1) a +0 club a stone a kobold skeleton (54, 13, D:1) a jackal corpse (skeletalised by now) (59, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, 7, D:2) a +0 robe (14, -5, D:2) a +0 chain mail a hobgoblin skeleton (17, -12, D:2) a jade talisman (25, 11, D:2) an adder skeleton (25, 24, D:2) an adder corpse (skeletalised by now) (27, -21, D:2) a +0 hand axe (27, 5, D:2) a +0 sling a +0 club a +0 robe (29, -4, D:2) an adder skeleton (32, -4, D:2) a bat skeleton (32, 27, D:2) a bat corpse (skeletalised by now) (33, -29, D:2) a +0 robe (40, -7, D:2) a +0 short sword 4 stones (45, -6, D:2) a +0 hand axe (58, -6, D:2) a +0 dagger of draining Level 3 of the Dungeon (2, -4, D:3) a frilled lizard corpse (skeletalised by now) (13, -16, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (2, -7, D:4) a +3 spear (3, 10, D:4) a +0 giant club an ogre skeleton (7, -9, D:4) a ball python skeleton (7, 9, D:4) a +0 club a goblin skeleton (9, 8, D:4) a hobgoblin skeleton (10, -4, D:4) an inkwell talisman (11, 14, D:4) an iguana corpse (skeletalised by now) (15, 14, D:4) a +4 trident of freezing a +0 robe (16, 7, D:4) a +0 robe a +0 flail a +0 mace a +0 mace (17, 7, D:4) a +3 trident a +0 dagger a +0 chain mail a +0 robe a +0 dagger an orc skeleton (17, 13, D:4) a +4 dagger a +0 robe (29, 11, D:4) a +2 mace of venom (30, 16, D:4) a +0 mace a +0 scale mail (32, 3, D:4) a +0 dagger 5 stones (34, -18, D:4) a +2 dire flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (36, -11, D:4) a staff of fire (36, 12, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, -3, D:4) a +0 short sword (44, -2, D:4) a +0 ring mail (53, -1, D:4) a +0 ring mail Level 5 of the Dungeon (3, 49, D:5) an adder skeleton (11, 13, D:5) a +0 leather armour (12, 35, D:5) the +7 quarterstaff of Umyqysku {protect, *Noise rF+ rCorr Int+3} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 49, D:5) a +0 giant club an ogre skeleton (27, 31, D:5) a +0 whip a +0 chain mail (29, 38, D:5) a +0 whip an orc corpse (skeletalised by now) (29, 40, D:5) a +0 flail (32, -2, D:5) a water moccasin skeleton (33, 33, D:5) a +0 giant club an ogre skeleton (39, 35, D:5) a +0 leather armour (50, 47, D:5) a +0 giant club (51, 36, D:5) a +0 dagger (55, 21, D:5) a +0 club (57, 15, D:5) an iguana skeleton (60, 17, D:5) a +0 war axe (62, 16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a howler monkey skeleton (1, 8, D:6) a +0 robe (7, -7, D:6) a spore talisman (13, 20, D:6) a water moccasin skeleton (21, 9, D:6) a parchment of Petrify (26, -4, D:6) a +0 dagger an orc skeleton (33, -4, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (37, 45, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (38, 45, D:6) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (39, 29, D:6) a parchment of Confusing Touch (41, 1, D:6) a +0 leather armour a +0 whip a +0 ring mail a +0 club (42, 2, D:6) a +0 chain mail a +0 mace an orc skeleton (46, 3, D:6) a +0 scimitar (48, 4, D:6) a +0 mace of holy wrath (49, 11, D:6) a hound skeleton (51, 12, D:6) a bullfrog skeleton (60, 17, D:6) a human corpse (skeletalised by now) (66, 21, D:6) a gecko talisman (67, 30, D:6) a parchment of Confusing Touch Level 7 of the Dungeon (0, 0, D:7) a black bear corpse (skeletalised by now) (4, 4, D:7) a +0 plate armour (7, 2, D:7) a staff of fire (11, 1, D:7) a +0 long sword (20, -1, D:7) a +0 spear (23, -5, D:7) a +0 club (23, -3, D:7) a +1 leather armour of cold resistance (26, -21, D:7) a +0 spear (34, 2, D:7) a +0 long sword (38, 3, D:7) an iguana corpse (skeletalised by now) (39, -1, D:7) a +0 spear (40, 10, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Utosak's Assorted Antiques a lightning rod (4/4) (1160 gold) a wand of digging (6) (730 gold) a +1 chain mail of poison resistance (435 gold) a +2 chain mail of death (623 gold) the brooch of Shielding {Spirit SH+8} (1885 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a lightning rod (4/4) (1160 gold) (2, -2, D:8) a +0 shortbow a centaur skeleton (6, 23, D:8) an acid dragon skeleton (7, 22, D:8) a +0 mace (10, 24, D:8) a +0 chain mail (15, 9, D:8) a +0 chain mail (19, 28, D:8) a +1 antimagic dire flail a +0 robe (25, 9, D:8) a +0 short sword (27, 32, D:8) a +0 trident (28, 9, D:8) a +0 spear (33, 28, D:8) a +0 shortbow a centaur skeleton a yak skeleton (36, 25, D:8) a +5 dagger a +0 robe a +0 robe a +0 long sword a +0 robe a +0 dire flail (37, -4, D:8) a bullfrog corpse (skeletalised by now) (39, -5, D:8) a +0 buckler (40, 27, D:8) a +0 rapier (41, 4, D:8) a +0 short sword a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 4, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 8, D:8) a +0 falchion an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 whip a gnoll skeleton (0, 1, D:9) a +0 halberd a +0 club a +0 robe a +0 club (0, 2, D:9) a +0 orcbow (0, 27, D:9) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (0, 28, D:9) a +1 dagger of venom a +0 short sword a stone a kobold corpse (skeletalised by now) (14, 2, D:9) a +4 mace of freezing a +0 robe (18, 2, D:9) a +2 falchion a +0 robe (18, 18, D:9) a -2 demon whip of venom the demonspawn skeleton of Amaemon (19, 2, D:9) a +4 great sword a +0 robe (21, 1, D:9) a +5 great sword a +0 robe (21, 2, D:9) a +0 robe a +0 dire flail (22, 21, D:9) a +0 long sword a +0 scale mail the human skeleton of Harold (35, 0, D:9) a +3 dire flail a +0 robe (36, -1, D:9) a +3 sling of electrocution a +0 ring mail a +0 quarterstaff (36, 0, D:9) a +3 halberd a +0 robe (37, 2, D:9) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (40, 28, D:9) a +0 club a +0 club a +0 spear a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 29, D:9) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (41, -3, D:9) a +3 morningstar a +0 robe (42, -3, D:9) a +0 mace a +0 robe (42, 19, D:9) a +0 leather armour (45, 10, D:9) a +0 robe a +0 dagger an orc skeleton (45, 12, D:9) a +0 plate armour a +0 short sword an orc skeleton (45, 13, D:9) a +0 buckler (46, 11, D:9) a +0 ring mail a +0 short sword (49, 15, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a jade talisman (2, -4, D:10) a yak corpse (skeletalised by now) (3, -3, D:10) a yak corpse (skeletalised by now) (7, 6, D:10) a yak skeleton (7, 7, D:10) an iguana corpse (skeletalised by now) (7, 9, D:10) an iguana corpse (skeletalised by now) (9, 1, D:10) a +0 troll leather armour a troll skeleton (13, 7, D:10) a fortress talisman (17, 23, D:10) a +0 giant club (17, 24, D:10) a +0 giant club (20, 31, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse the Ecumenical Temple