JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -50, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -27, D:1) a +0 club a goblin skeleton (1, 1, D:1) a +0 club (4, -21, D:1) a hobgoblin skeleton (8, -46, D:1) a quokka corpse (skeletalised by now) (14, -49, D:1) a bat corpse (skeletalised by now) (15, -32, D:1) a +0 mace (18, -41, D:1) a +0 scale mail (18, -12, D:1) a ball python corpse (skeletalised by now) (26, -10, D:1) the quill talisman "Mecheh" {Harm rN+ Int+2 Dex-3} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (33, -26, D:1) a +0 ring mail (35, -41, D:1) a ball python skeleton (36, -30, D:1) a rat skeleton (37, -42, D:1) a frilled lizard skeleton (43, -39, D:1) a quokka skeleton Level 2 of the Dungeon (30, -18, D:2) a +0 club (32, -35, D:2) a ball python corpse (skeletalised by now) (33, -30, D:2) a hobgoblin skeleton (33, -29, D:2) a +0 whip (34, -1, D:2) a +0 dagger a ring of poison resistance (35, -35, D:2) a rat skeleton (35, -2, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (37, -22, D:2) a +0 leather armour (37, -2, D:2) a +0 club a +0 club (38, -2, D:2) a +0 mace a +0 animal skin a +0 club (40, -20, D:2) a +0 club (40, -2, D:2) a +0 club (45, -15, D:2) a +0 ring mail (49, -24, D:2) a +0 club (63, -13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (64, -11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (10, -6, D:3) a +0 sling a +0 club a goblin skeleton (15, -6, D:3) a +0 dagger (17, -11, D:3) a scroll of teleportation (18, -24, D:3) a parchment of Rimeblight (18, -21, D:3) a +0 dagger (26, -19, D:3) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 0, D:3) a hobgoblin corpse (skeletalised by now) (40, -5, D:3) a scroll of poison a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (1, -16, Sewer) 5 poisoned darts (still there?) a +0 short sword (still there?) (2, -20, Sewer) a potion of invisibility (2, -16, Sewer) a +0 dagger 3 stones a +0 short sword a kobold corpse a kobold corpse (2, -2, Sewer) a frilled lizard corpse (skeletalised by now) (3, -20, Sewer) a +0 short sword a kobold corpse (3, -17, Sewer) 7 poisoned darts (still there?) a +1 dagger of venom (still there?) a kobold corpse (still there?) (3, 19, Sewer) a +0 club 5 stones (4, -19, Sewer) a potion of haste (4, 19, Sewer) a +0 club 4 stones (5, -20, Sewer) a potion of mutation (5, -19, Sewer) a potion of brilliance (5, 21, Sewer) a +0 dagger (7, 18, Sewer) a +0 short sword (8, 18, Sewer) a kobold corpse (skeletalised by now) (11, -19, Sewer) a +0 dagger (12, -12, Sewer) a frilled lizard corpse (skeletalised by now) (12, 21, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (13, -22, Sewer) the +0 leather armour of Vucixt {Harm rF+ Will- Int+6} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (13, -20, Sewer) a +0 short sword 3 stones (13, 21, Sewer) a +0 short sword a kobold corpse (skeletalised by now)