JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 15, D:1) a +0 whip (9, 8, D:1) a quokka corpse (skeletalised by now) (13, -34, D:1) a +0 spear (13, -4, D:1) a +0 hand axe (14, -13, D:1) a +0 scale mail (23, -25, D:1) a bat skeleton (29, -27, D:1) a +0 club a kobold skeleton a ball python skeleton (35, 4, D:1) a ball python corpse (skeletalised by now) (43, -28, D:1) a quokka skeleton (43, -27, D:1) a +0 short sword a ball python skeleton (45, -37, D:1) a hobgoblin skeleton (51, -38, D:1) a +0 dagger (55, -35, D:1) an inkwell talisman (58, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a +0 dagger (5, -6, D:2) the +2 whip "Acarineslayer" {heavy, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. (7, 5, D:2) an adder corpse (skeletalised by now) (14, 1, D:2) a +1 short sword of venom 2 stones a kobold corpse (skeletalised by now) (15, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -12, D:2) a +0 robe (24, 29, D:2) a quokka skeleton (25, 0, D:2) a +0 dagger 3 stones (25, 1, D:2) a +0 hand axe (30, -2, D:2) a +0 dagger (40, 2, D:2) a +0 spear Level 3 of the Dungeon (6, 10, D:3) a +0 dagger a goblin corpse