JasperPhil Level 1 of the Dungeon [Shop] Unad Kaq's Antique Armour Emporium a +0 buckler (81 gold) a +0 robe (16 gold) a +2 barding (630 gold) a +0 ring mail (72 gold) a +0 robe (16 gold) a +0 scale mail of cold resistance (198 gold) a +1 plate armour of cold resistance (540 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) (1, 28, D:1) a frilled lizard corpse (skeletalised by now) (8, -1, D:1) a parchment of Summon Forest (12, -6, D:1) a +0 flail (12, 43, D:1) a +0 dagger (13, -8, D:1) a ball python skeleton (13, -7, D:1) a +0 club a goblin skeleton (17, -7, D:1) a parchment of Vampiric Draining (17, 24, D:1) a +0 club (19, -7, D:1) a +0 dagger (26, 16, D:1) a +0 dagger (36, -15, D:1) a hobgoblin corpse (skeletalised by now) (36, 33, D:1) a parchment of Hailstorm (41, 34, D:1) a rat corpse (skeletalised by now) (47, -4, D:1) a +0 club a gnoll skeleton (47, -2, D:1) a +0 club (50, 21, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (56, 9, D:1) a +1 dagger of draining Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 7, D:2) a +0 short sword 3 stones (23, -8, D:2) a rat corpse (skeletalised by now) (25, -8, D:2) a +0 dagger a goblin skeleton (26, -8, D:2) a +0 dagger (26, -7, D:2) a +0 club (27, -22, D:2) a +0 giant club a ball python corpse (skeletalised by now) (27, -10, D:2) a +0 club a kobold skeleton (27, -8, D:2) a +1 short sword of electrocution a +0 helmet of light (28, -8, D:2) a +0 sling a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (28, -7, D:2) a +0 dagger a +0 club a goblin skeleton a rat skeleton (29, -9, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (36, -8, D:2) a +0 trident (37, -35, D:2) a +0 robe (39, -36, D:2) a +0 spear (39, -31, D:2) a ball python skeleton (39, -30, D:2) a bat skeleton (39, 2, D:2) a +0 club a gnoll skeleton (39, 3, D:2) a +0 flail (41, -33, D:2) a hobgoblin skeleton (41, -32, D:2) a hobgoblin skeleton (45, 4, D:2) a +0 spear a gnoll skeleton (46, -23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (46, 3, D:2) a +0 short sword a kobold skeleton an adder skeleton (48, 2, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 19, D:3) a +0 leather armour (0, 25, D:3) a +0 leather armour (11, 20, D:3) a +0 whip a stone (15, -10, D:3) a bat corpse (skeletalised by now) (18, 3, D:3) a ball python skeleton an adder skeleton (18, 4, D:3) a +0 sling (18, 16, D:3) a +0 flail a hobgoblin skeleton (22, 6, D:3) a rimehorn talisman (23, -16, D:3) a ball python corpse (skeletalised by now) (24, -16, D:3) a +0 robe (25, 2, D:3) a parchment of Fugue of the Fallen (26, 30, D:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (27, 31, D:3) a +0 whip a +0 short sword a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (32, -11, D:3) a +0 flail of protection a +0 ring mail (33, 36, D:3) a hobgoblin corpse (skeletalised by now) (41, 18, D:3) a bat skeleton (41, 19, D:3) a +0 sling (42, 16, D:3) a +5 dagger of electrocution a +0 robe (43, 22, D:3) a ball python skeleton (45, 12, D:3) a ball python skeleton (45, 13, D:3) a bat skeleton (47, -12, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (49, -8, D:3) the +4 chain mail of Wu Jian {+Blink +Inv rPois Dex-2} +Blink: It lets you blink. +Inv: It lets you turn invisible. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -24, D:4) a +0 ring mail a hobgoblin corpse (skeletalised by now) (3, -26, D:4) a jackal corpse (skeletalised by now) (15, 1, D:4) the +0 whip of Wu Jian's Esteem {concuss, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, 1, D:4) a +0 short sword a kobold skeleton (19, -11, D:4) a +0 dagger a jackal skeleton a jackal skeleton a hound skeleton (22, 3, D:4) a +0 dagger a +0 scale mail an orc skeleton (28, -24, D:4) an iguana skeleton (34, 9, D:4) a +0 sling a +0 club a goblin skeleton (36, 10, D:4) a +0 dagger a goblin skeleton (48, -10, D:4) a +0 whip (51, 11, D:4) a +0 dagger (51, 21, D:4) a +0 whip Level 5 of the Dungeon (1, -22, D:5) an adder corpse (skeletalised by now) (5, -20, D:5) a parchment of Forge Lightning Spire (7, 9, D:5) an orb of mayhem (8, 11, D:5) a +0 scale mail (16, -12, D:5) a +0 short sword a +0 robe (17, -12, D:5) a +0 club an orc skeleton (17, -11, D:5) the +1 robe of Insurance {rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 mace a +0 dagger a +0 robe a hound skeleton an orc skeleton (24, -28, D:5) a +0 club a +0 flail a +0 club a +0 robe (25, -29, D:5) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (25, -28, D:5) a +0 spear a gnoll skeleton (28, 18, D:5) a +0 plate armour (32, 4, D:5) a +0 flail of protection a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, 5, D:5) a +0 club (38, -30, D:5) a parchment of Summon Mana Viper (39, 11, D:5) a +0 flail a +0 halberd a gnoll skeleton a gnoll skeleton (39, 13, D:5) a +0 whip a +0 leather armour (40, 10, D:5) a +0 halberd (40, 11, D:5) a +0 spear (41, -19, D:5) a +0 halberd (41, 11, D:5) a +0 spear (42, -18, D:5) a +0 flail a gnoll corpse (skeletalised by now) (47, -36, D:5) a quokka corpse (skeletalised by now) (50, 7, D:5) the +10 flail of Hatred {flame, rF- rN+ Str+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (61, 23, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Quzxuzy's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) [Shop] Viduck's Weapon Shoppe a +0 trident (42 gold) the +7 triple crossbow of the Dwarven Hall {penet, rCorr Str+2 Dex+4} (1285 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 rapier (66 gold) a +0 broad axe (108 gold) 2 silver javelins (216 gold) a +0 mace (36 gold) a +0 long sword (42 gold) (6, 44, D:6) a +0 flail a gnoll skeleton (9, 43, D:6) a +0 flail (11, 48, D:6) a +0 spear a gnoll corpse (skeletalised by now) (13, 44, D:6) a hound skeleton (16, 43, D:6) a parchment of Magic Dart (22, 6, D:6) a +0 flail a gnoll skeleton (23, 5, D:6) a +2 spear of flaming a +0 kite shield a +0 ring mail (23, 6, D:6) a +0 spear a jackal skeleton (26, 41, D:6) a +0 falchion (31, 47, D:6) a black bear skeleton (32, 3, D:6) a kobold skeleton (40, 49, D:6) a +0 war axe a +0 whip an orc skeleton an orc skeleton (40, 50, D:6) a +0 club an orc skeleton (41, 48, D:6) a +0 robe a +0 dagger an orc skeleton (42, 50, D:6) a +0 quarterstaff a gnoll skeleton an orc skeleton (43, 51, D:6) a +0 trident a +0 ring mail (48, 51, D:6) a +0 club a +0 leather armour a hound corpse (skeletalised by now) (50, 53, D:6) a gnoll corpse (skeletalised by now) (51, 53, D:6) a +0 club a +0 helmet a +0 ring mail a gnoll corpse (skeletalised by now) (54, 23, D:6) a howler monkey skeleton (55, 13, D:6) a +1 trident of venom a +0 ring mail (55, 22, D:6) a hound skeleton (55, 52, D:6) a parchment of Animate Dead (55, 54, D:6) a +0 ring mail (56, 49, D:6) a +0 whip (58, 6, D:6) a +0 spear a gnoll skeleton (58, 7, D:6) a +0 spear (60, 6, D:6) a +0 flail a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -2, D:7) a +0 flail a +0 ring mail a +0 dagger (3, -1, D:7) a +0 dagger a +0 whip an orc skeleton (10, -5, D:7) a staff of cold (11, -13, D:7) a hound skeleton (11, 11, D:7) a +0 leather armour (12, -13, D:7) a +0 halberd (14, -6, D:7) a water moccasin skeleton (15, -14, D:7) a parchment of Blink (29, -28, D:7) a +0 dagger a +0 robe a +0 club a +0 hand axe an orc skeleton (30, -28, D:7) a +0 short sword (31, -28, D:7) a +0 whip an orc skeleton (35, -11, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (36, -11, D:7) a +0 whip a +0 halberd (37, -11, D:7) a +0 spear a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (37, 0, D:7) a +0 spear a gnoll skeleton Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail "Ygenk" {Regen+} (2600 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the fortress talisman of Discretion {Harm *Silence rN+ Will+} (3900 gold) [fortress talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. the +2 ring mail of Eternal Night {MP+9} (3990 gold) MP+9: It affects your magic capacity (+9). It cannot be enchanted further. the +1 tower shield of Youthful Indiscretion {rElec Dex+3} (3330 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 short sword of Turmoil {drain, rElec rF+ rC+ Dex+2} (7760 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Daiff" {rF+ rC+++ rCorr Str-5 SInv} (6270 gold) [ring of resist corrosion] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the ring "Yplux" {rF+ Str+6 Stlth+} (5280 gold) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the spore talisman "Hadis" {Int+3 Stlth+} (4010 gold) [spore talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +3 cloak of Tadirrum {rElec rC- rCorr Str+2 Int+4} (4470 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +10 plate armour of Purple Dead-Nettles {rElec rPois} (8620 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +2 short sword "Utewn" {flame, rF+} (2940 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Curiosity {Fly rF- rCorr Stlth+} (2590 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +1 leather armour "Acecaklu" {^Drain rElec rF++ Regen+} (3290 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of Birdsong {rF+ rN+ Int-5 Dex+3 SInv} (3400 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +0 short sword of Neiva {spect, rPois Dex+2} (2290 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Ydwu Pae" {Wildshape +Blink rC+ Will- Stlth+} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. the amulet "Xidyimm" {Dissipate rElec rCorr} (4960 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +10 mace "Toophiun" {heavy, rElec rC+ rCorr Int+2} (8620 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the air staff of the Changing Gods {rElec Int-2 Stlth- Necro Tloc Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. the amulet "Noj Vugi" {Acrobat rElec Regen+} (4400 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (0, 0, D:8) a +0 short sword (1, 25, D:8) a howler monkey corpse (skeletalised by now) (5, 12, D:8) a +0 sling (9, -5, D:8) a +0 morningstar (11, 12, D:8) a parchment of Confusing Touch (20, 18, D:8) a +0 spear (22, -15, D:8) a +0 hand axe (22, -14, D:8) a +0 dagger a +0 robe a +0 dagger an orc skeleton (28, -2, D:8) a parchment of Blink (32, 18, D:8) a parchment of Ozocubu's Armour (38, 7, D:8) a +0 giant club a +0 giant club (40, -13, D:8) a +0 leather armour (41, -13, D:8) a +0 quarterstaff a +0 sling a +1 leather armour of willpower the human skeleton of Joseph (53, 6, D:8) a +0 dagger a +0 leather armour an orc skeleton (53, 7, D:8) a +4 dagger of venom a +0 robe a +0 dagger a +0 robe a steam dragon corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (53, 8, D:8) a +0 hand axe (53, 12, D:8) a +0 hand axe a +0 leather armour (54, 4, D:8) a +0 club an orc corpse (skeletalised by now) (55, 4, D:8) a +0 dagger a +0 whip (56, 4, D:8) a +0 dagger a +0 robe a +0 club +0 steam dragon scales a steam dragon corpse (skeletalised by now) (59, 2, D:8) a parchment of Fulminant Prism Level 9 of the Dungeon (6, -9, D:9) a +0 whip (7, -10, D:9) a +0 dagger (8, -14, D:9) a +0 hand axe (8, -10, D:9) a +0 whip a +0 whip a +0 whip a kobold skeleton (9, -10, D:9) a +0 whip a kobold skeleton (9, -6, D:9) a +0 short sword (10, -10, D:9) a +0 whip (25, 11, D:9) a +0 dagger a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (25, 14, D:9) a +0 halberd a +0 chain mail (26, 11, D:9) a +0 dagger (26, 15, D:9) a +0 flail a +0 chain mail a +0 club an orc skeleton an orc skeleton (28, 23, D:9) a +2 mace of concussion (29, -14, D:9) a steam dragon corpse (skeletalised by now) (31, 20, D:9) a +0 ring mail (39, -5, D:9) a +0 dagger a +0 robe (41, 3, D:9) the +1 ring mail "Osuotola" {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (42, 10, D:9) a wyvern skeleton (48, 15, D:9) a howler monkey skeleton (48, 17, D:9) a +0 short sword (48, 18, D:9) a +0 club (49, 18, D:9) a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 dagger a kobold skeleton (50, 18, D:9) a +0 short sword a kobold skeleton Level 10 of the Dungeon (2, -18, D:10) a +0 spear (10, -10, D:10) a yak corpse (17, 3, D:10) a staff of cold (31, 2, D:10) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (32, 2, D:10) a +0 dagger an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 2, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -12, D:10) a parchment of Confusing Touch (45, -5, D:10) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -6, D:10) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (53, -11, D:10) a +3 short sword