JasperPhil Level 1 of the Dungeon (5, -25, D:1) a +0 mace (17, -1, D:1) a ball python skeleton (18, 19, D:1) a bat corpse (skeletalised by now) (19, 6, D:1) a parchment of Iskenderun's Mystic Blast (26, -19, D:1) a +0 ring mail (32, -6, D:1) a bat skeleton (34, 15, D:1) a +0 sling (43, -10, D:1) a jackal skeleton (46, -19, D:1) a hobgoblin corpse (skeletalised by now) (48, -2, D:1) a +0 mace Level 2 of the Dungeon [Shop] Veru's Assorted Antiques a +0 mace (69 gold) a potion of curing (69 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1771 gold) It cannot be enchanted further. the +10 morningstar of the Final Knives {vamp, +Blink rF+ Int+4} (2240 gold) +Blink: It lets you blink. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a potion of curing (69 gold) a potion of might (92 gold) a scroll of immolation (92 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) (0, 0, D:2) a +0 robe (5, 11, D:2) a +0 mace (6, 11, D:2) a +0 spear (12, 3, D:2) a +0 club (12, 7, D:2) a ball python skeleton (17, 27, D:2) a bat corpse (skeletalised by now) (21, 2, D:2) a +0 dagger (23, 8, D:2) a hobgoblin skeleton (23, 10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 28, D:2) a +0 whip a +0 plate armour a kobold corpse (skeletalised by now) (25, 36, D:2) a +0 club (29, 33, D:2) a +0 robe (38, 42, D:2) a +0 sling a +0 dagger a goblin skeleton (39, 22, D:2) a bat skeleton (40, 42, D:2) an adder skeleton (41, 43, D:2) a rat skeleton (43, 45, D:2) an adder corpse (skeletalised by now) (44, 11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 19, D:2) a +0 sling (49, 32, D:2) a +0 short sword a kobold skeleton (62, 39, D:2) a +0 dagger a goblin skeleton (71, 36, D:2) a +0 spear Level 3 of the Dungeon (15, 14, D:3) an orb of pyromania (21, 9, D:3) a bat corpse (36, 1, D:3) a quokka corpse (36, 5, D:3) a +0 dagger a kobold corpse