JasperPhil Level 1 of the Dungeon (11, -7, D:1) a +0 whip (11, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:1) a +0 club a goblin skeleton a quokka skeleton (23, 9, D:1) a +0 ring mail (24, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 0, D:1) a bat skeleton (53, 32, D:1) a +0 short sword 4 stones (56, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xashen's Distillery a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of magic (96 gold) a potion of moonshine (12 gold) 2 potions of mutation (192 gold) (7, 3, D:2) an adder corpse (skeletalised by now) (7, 53, D:2) a ball python corpse (skeletalised by now) (16, 33, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 55, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 10, D:2) a bat skeleton (30, 41, D:2) a ball python skeleton (42, -6, D:2) a hobgoblin corpse (skeletalised by now) (50, 25, D:2) a bat skeleton (61, 44, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (2, -20, D:3) a +0 sling (5, -9, D:3) an adder corpse (skeletalised by now) (20, -8, D:3) a +0 club (20, -6, D:3) a +0 short sword an orc skeleton (20, -5, D:3) a +0 hand axe a +0 club a +0 club a +0 whip a +0 robe (22, -9, D:3) a +0 short sword an orc skeleton (23, -26, D:3) a scroll of noise (27, -21, D:3) a +0 hand axe a +0 leather armour a +0 whip a +0 hand axe an orc skeleton (27, -20, D:3) a +2 flail of protection (27, 9, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ekicrurphai's Weapon Shop a +0 mace (39 gold) a +0 war axe (45 gold) the +11 partisan "Rohuips" {freeze, rF+ Will- Int+3} (1088 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 heavy shortbow (161 gold) a +0 orcbow (52 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) [Shop] Ostremyiq's Assorted Antiques a wand of paralysis (3) (151 gold) the +5 shortbow "Jafyih" {flame, rPois Dex+5} (1094 gold) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 chain mail (126 gold) a scroll of vulnerability (84 gold) a scroll of identify (42 gold) a potion of magic (168 gold) a ring of wizardry (630 gold) a potion of lignification (63 gold) a scroll of blinking (199 gold) a +1 heavy sling (203 gold) [Shop] Socauc's Antique Armour Shop a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 plate armour (468 gold) a +0 cloak of corrosion resistance (299 gold) a +1 robe of willpower (335 gold) a +0 chain mail (156 gold) [Shop] Atovon's Magic Scroll Emporium a parchment of Fulminant Prism (143 gold) a scroll of teleportation (33 gold) a scroll of noise (11 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) 2 scrolls of enchant armour (165 gold) a scroll of identify (22 gold) [Shop] Acong's Armour Shoppe a +0 scale mail (60 gold) a +0 robe (13 gold) a +0 scale mail (60 gold) the scarf of Charmed Intercession {+Inv, rC+ rCorr} (444 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 ring mail (60 gold) a +0 robe (13 gold) a +0 ring mail of poison resistance (120 gold) a +0 leather armour (30 gold) the +0 buckler of Immorality {Rampage rC- rCorr Int-4} (67 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (60 gold) a +0 chain mail (90 gold) (0, 0, D:4) a +0 rapier (0, 9, D:4) a +0 spear (24, 4, D:4) 4 stones a +0 short sword (25, 4, D:4) a +0 giant club an ogre corpse (skeletalised by now) (25, 6, D:4) a +0 short sword (44, 41, D:4) the scarab talisman of the Illusory Demons {rPois rN+ SInv} [scarab talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (53, 14, D:4) a +0 dagger (58, 14, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (2, 17, D:5) a +0 robe (41, 37, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (26, -25, D:6) a +2 hand axe a +0 robe a +2 morningstar a +0 robe a +2 mace a +0 robe a +0 mace a +0 robe (26, -24, D:6) an iguana corpse (skeletalised by now) (26, -23, D:6) a +0 club a +0 club a +0 halberd (30, -30, D:6) a +0 giant club (31, -30, D:6) a hound corpse (skeletalised by now) (31, 16, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Wymuicit's Magic Scroll Shoppe 2 scrolls of blinking (314 gold) a scroll of teleportation (49 gold) a scroll of fog (66 gold) a scroll of teleportation (49 gold) a scroll of poison (66 gold) a scroll of identify (33 gold) a scroll of fog (66 gold) [Shop] Perib's Jewellery Shoppe a ring of see invisible (unknown) (210 gold) a ring of magical power (unknown) (280 gold) a ring of willpower (unknown) (350 gold) a ring of willpower (unknown) (350 gold) a ring of positive energy (unknown) (280 gold) a ring of flight (unknown) (245 gold) a +4 ring of protection (unknown) (504 gold) an amulet of dissipation (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) [Shop] Zuqyl's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Gozag's Platinum Reserve the amulet "Saifen" {Acrobat rElec Will+ Int+3} (5590 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the +2 robe of the Unbroken {Rampage rN+++ Int-4 Archmagi} (4450 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +2 dagger of the Doomed God {venom, Int+6} (3200 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +3 leather armour of Joty {Regen+} (2400 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 ring mail "Noneder" {Str+4} (1940 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet "Liesonoj" {Faith +Blink rC+} (6100 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. rC+: It protects you from cold. the death talisman of the Doldrums {rF+} (14050 gold) [talisman of death] rF+: It protects you from fire. the +4 dagger of Huluirr {heavy, rN+} (3480 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +2 robe of the Mantidfly {Int+4 Dex-2} (2210 gold) Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +10 mace "Sanikhlue" {distort, Dex+6} (7710 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +11 mace of Soimal {holy, Str+2 Dex+6} (8420 gold) Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +7 spear of Dissolution {drain, Int+3} (5370 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe of the Distant Future {rC+ Int+2 Archmagi} (3810 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the granite talisman "Udiucras" {Will+ Str+4} (11370 gold) [granite talisman] Will+: It increases your willpower. Str+4: It affects your strength (+4). the dragon-coil talisman of Giemung {rC+ Stlth+} (10140 gold) [dragon-coil talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. the conjuration staff of a treasure trove {rCorr Conj} (3760 gold) [staff of conjuration] rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. the ring of Lanimas {Will+ SInv} (2760 gold) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. a +2 sling of electrocution (1570 gold) the +4 dagger "Rummef" {flame, rElec Str+3} (4390 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 heavy sling (470 gold) (0, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (0, 1, D:7) a +0 club a gnoll corpse (skeletalised by now) (0, 2, D:7) a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, -31, D:7) a +0 rapier (46, 7, D:7) a +0 spear (47, 7, D:7) a +0 spear a gnoll corpse (skeletalised by now) (48, 7, D:7) a +0 spear (52, 14, D:7) a +0 spear a goblin corpse (skeletalised by now) (53, 13, D:7) a +0 spear (53, 14, D:7) a +0 spear (59, -7, D:7) a +0 short sword a +0 robe (59, 0, D:7) a +0 spear (59, 1, D:7) a +0 spear (60, -7, D:7) a +2 dire flail a +0 robe (60, 0, D:7) a +0 spear (62, 14, D:7) a +0 spear a gnoll corpse (skeletalised by now) (63, 13, D:7) a +0 spear (63, 14, D:7) a +0 spear a goblin skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (2, 12, D:8) a +0 orcbow a centaur corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 11, Lair:1) a +0 orcbow (2, 1, Lair:1) a cane toad corpse (2, 3, Lair:1) a raven corpse (5, 10, Lair:1) a +0 flail (9, 0, Lair:1) a wolf corpse (10, 0, Lair:1) a wolf corpse (10, 2, Lair:1) a wolf corpse