JasperPhil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 14, D:1) a +0 short sword (3, 14, D:1) a bat corpse (skeletalised by now) (13, 10, D:1) 3 stones (15, 1, D:1) a +0 ring mail (19, 14, D:1) a quokka skeleton (19, 15, D:1) a rat skeleton (20, 16, D:1) a jackal skeleton (28, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 31, D:1) a rat corpse (skeletalised by now) (39, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 36, D:1) a staff of air (42, 3, D:1) a +0 spear (42, 8, D:1) a rat corpse (skeletalised by now) (43, 8, D:1) a ball python corpse (skeletalised by now) (48, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (2, 3, D:2) a +0 spear (4, 1, D:2) the +4 glaive "Concordance" {holy, rF+ rC+ Str-2} rF+: It protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). It cannot be enchanted further. (8, -16, D:2) a rat skeleton (11, -11, D:2) a +0 club (12, -13, D:2) an adder skeleton (20, -7, D:2) a +0 dagger a +0 club an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (21, -33, D:2) a +0 dagger (21, 0, D:2) a +0 scale mail (22, 9, D:2) a hobgoblin skeleton (23, -4, D:2) a +0 robe (30, -17, D:2) a +0 robe (33, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (34, 3, D:2) a hobgoblin skeleton (35, -32, D:2) a +0 scale mail (36, -17, D:2) a hobgoblin corpse (skeletalised by now) (37, -17, D:2) a ball python corpse (skeletalised by now) (38, 17, D:2) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -9, D:2) a +0 dagger (45, 14, D:2) a +3 leather armour (52, -5, D:2) a jackal skeleton a frilled lizard skeleton (55, -4, D:2) a +0 short sword a stone a jackal skeleton Level 3 of the Dungeon (2, 10, D:3) a +0 club (2, 11, D:3) a +0 spear (5, 0, D:3) a +0 flail a +0 leather armour an orc corpse (7, -3, D:3) a +0 whip (7, -1, D:3) a ball python corpse (9, 3, D:3) a +0 ring mail (14, -6, D:3) a bat corpse (16, -7, D:3) a quokka corpse (23, -6, D:3) an orb of energy (32, -6, D:3) a quokka corpse (34, -6, D:3) the +3 ring mail of the Spheres {rN+ Int+4 SInv} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further.