Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 17284837414139741620 88 JasperPhil the Poker (level 4, -2/35 HPs) Began as a Merfolk Fighter on Sept 2, 2026. Killed from afar by Ijyb (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:20 (1602 turns). JasperPhil the Poker (Merfolk Fighter) Turns: 1602, Time: 00:01:22 Health: -2/35 AC: 5 Str: 18 XL: 4 Next: 53% Magic: 4/4 EV: 9 Int: 7 God: Gold: 82 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold + . . (50%) c - +0 buckler rNeg . . . (100%) e - +2 leather armour {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 scale mail c - a +0 buckler (worn) e - a +2 leather armour of cold resistance (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of mutation {unknown} Skills: - Level 3.2 Fighting * Level 6.7 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 56% 1 Momentum Strike Conj/Tloc 0% 3d8 71% 2 Scorch Fire 0% 2d5 71% 2 Launch Clockwork Bee Frge 0% N/A 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16385 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Ijyb. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You took 11 damage! Status: [9/35] HP !!!!! HP Warning: Massive Damage Taken !!!!! You closely miss Ijyb. You barely miss Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 2 damage! Status: [7/35] HP You closely miss Ijyb. Ijyb zaps a wand. The puff of flame misses you. You puncture Ijyb! Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You took 2 damage! Status: [5/35] HP You closely miss Ijyb. Ijyb is heavily wounded. You block Ijyb's attack. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb screams, "Time for next experiment!" #....# ##.## #.###..##.# #....# #.# #.# #..##.# ##...# #.# #.# #..##.# ##.## ##'## #.# #..##.# #.# ##...## #.# #.###.# #####.### ##.....## #.###.###.# ........# ##.......## #.#.#.....# #######.###.........###.........# ### #...+.....@...+............ ..## #.###.....g.<.####....##### .... #..###.......## ##.#.# ..## #..# ##.....## ###.## ### #..# ##...## #..# #######..# ##+## ##.# .........# #.# #..#####.# #.# #........# #.# You could see Ijyb. Vanquished Creatures A clockroach (D:3) An adder (D:2) 2 dart slugs (D:2) 4 orcs (D:3) 3 endoplasms 2 hobgoblins 5 jackals 4 quokkas 5 ball pythons 3 bats (D:2) A frilled lizard (D:1) 6 goblins 6 kobolds 8 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 249 | D:1 | Reached skill level 4 in Polearms 249 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 788 | D:2 | Reached skill level 5 in Polearms 788 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 1332 | D:3 | Reached skill level 6 in Polearms 1399 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1586 | D:3 | Encountered Ijyb 1602 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_rooms D:3: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum, chequers_jeans, chequers_decorated_corner, minmay_gold_behind_fungi, kennysheep_another_room, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 5 6 | 6.7 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 120 | 24 || 144 Melee: Trident | 120 | 24 || 144 Armour: Scale mail | 58 | 6 || 64 Leather armour | | 9 || 9 Dodge: Dodged | 32 | 5 || 37 Block: Buckler | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1565 | 48 | 0 | 1266 | 3 | 537.7 | Dungeon | 1613 | 1565 | 48 | 0 | 1266 | 3 | 537.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 520 daAuts D:3: 376 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+