JasperPhil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, 18, D:1) a +0 dagger (19, -3, D:1) a quokka corpse (skeletalised by now) (20, 28, D:1) a +0 robe (24, 15, D:1) a +0 ring mail (39, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 9, D:1) a +0 short sword a jackal skeleton a kobold skeleton (56, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (6, 14, D:2) a bat skeleton (10, 23, D:2) a quokka skeleton (14, 25, D:2) 5 stones a +0 short sword (30, 35, D:2) a bat skeleton (31, 6, D:2) a +0 flail (31, 15, D:2) a +0 robe (36, 16, D:2) 2 flux baubles (38, 18, D:2) a rat skeleton (39, 17, D:2) a +0 club a goblin skeleton (39, 19, D:2) a rat skeleton (41, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 41, D:2) a bat corpse (skeletalised by now) (48, 8, D:2) a rimehorn talisman Level 3 of the Dungeon (0, 0, D:3) a parchment of Sigil of Binding (7, -2, D:3) a bat skeleton (10, 12, D:3) an adder corpse (skeletalised by now) (14, 11, D:3) an adder corpse (skeletalised by now) (17, -12, D:3) a frilled lizard skeleton (21, 26, D:3) an adder corpse (skeletalised by now) (30, -5, D:3) a ball python skeleton (33, -5, D:3) a +0 short sword 5 stones (40, -8, D:3) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (40, -4, D:3) a +0 whip a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, -2, D:3) a +0 whip a gnoll corpse (skeletalised by now) (45, 0, D:3) a +0 robe (46, 7, D:3) 4 stones (47, 6, D:3) 7 stones (47, 7, D:3) a large rock (49, 3, D:3) 3 stones (52, 5, D:3) 4 stones (55, -2, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -1, D:4) a bullfrog skeleton (1, 20, D:4) the felid corpse of Natasha (skeletalised by now) (2, 0, D:4) the felid skeleton of Natasha (3, 25, D:4) a +0 dagger (5, 26, D:4) a quokka corpse (skeletalised by now) (8, 26, D:4) a +0 club a gnoll corpse (skeletalised by now) (9, 26, D:4) a +0 whip a +0 club (10, 26, D:4) a +0 flail a gnoll corpse (skeletalised by now) (24, 23, D:4) a +0 dagger a goblin skeleton (25, -12, D:4) a +0 club (26, -13, D:4) a +0 club a kobold corpse (skeletalised by now) (28, -5, D:4) a +0 ring mail (29, -5, D:4) a +0 whip (35, 16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (38, -6, D:4) a +0 leather armour (41, 26, D:4) 3 stones a +0 short sword a kobold skeleton Level 5 of the Dungeon (15, 21, D:5) the +5 trident of Doom {heavy, *Corrode rElec rN+ Int+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, 6, D:5) a +0 club (16, 7, D:5) a +0 club (16, 9, D:5) a +0 whip of flaming (still there?) a gnoll corpse (still there?) (16, 10, D:5) a +0 flail (17, 9, D:5) an atropa-tipped dart