JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +1 sling of draining (4, 2, D:1) a +0 hand axe of freezing (16, -9, D:1) a rat skeleton (26, 28, D:1) a ball python skeleton (27, -9, D:1) a +0 whip (27, 9, D:1) a +0 club (28, -7, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 5, D:2) a +0 whip (28, 34, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (31, -7, D:2) a jackal skeleton (32, 41, D:2) a frilled lizard corpse (skeletalised by now) (33, 34, D:2) a +0 club (34, 19, D:2) a rat skeleton (41, -7, D:2) a +0 ring mail (42, 2, D:2) a +0 club (45, 1, D:2) a ball python corpse (skeletalised by now) (47, 7, D:2) a +0 whip a stone (51, 28, D:2) a ball python corpse (skeletalised by now) (53, 12, D:2) a frilled lizard corpse (skeletalised by now) (55, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (6, -28, D:3) an adder corpse (skeletalised by now) (9, -20, D:3) an orb of attunement (9, 7, D:3) a +0 sling (15, -2, D:3) a quokka corpse (skeletalised by now) (16, -16, D:3) a +0 spear (22, 10, D:3) a +0 scythe a +0 robe (23, -23, D:3) a +0 dagger (23, 2, D:3) a +0 dagger (28, -17, D:3) a quokka corpse (skeletalised by now) (29, -19, D:3) a rat corpse (skeletalised by now) (30, -15, D:3) a +0 mace (33, -1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (9, 2, D:4) a +0 giant spiked club (10, -18, D:4) a +0 club an orc corpse (skeletalised by now) (10, 1, D:4) a +0 dagger a +0 dagger an orc skeleton (10, 2, D:4) a +0 club an orc skeleton (13, 0, D:4) a +0 scale mail (18, 20, D:4) a parchment of Freeze (20, -6, D:4) a +0 plate armour (23, 5, D:4) a +0 dagger (25, -7, D:4) a +3 leather armour (31, -28, D:4) a +0 short sword 5 stones (37, 6, D:4) a +0 club an orc corpse (skeletalised by now) (37, 19, D:4) a +0 club (38, 7, D:4) a hobgoblin skeleton (39, -7, D:4) a +0 rapier (39, 7, D:4) an adder skeleton (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (13, 1, D:5) a black bear skeleton (31, 18, D:5) a +0 robe (39, 3, D:5) a +0 flail of concussion a +0 leather armour the human skeleton of Edmund (45, -19, D:5) a +2 whip of electrocution a +0 robe the kobold skeleton of Pikel (56, 0, D:5) a +0 shortbow a centaur skeleton (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (2, 6, D:6) a +1 falchion of freezing an orc corpse (skeletalised by now) (2, 18, D:6) a +0 scale mail (3, 21, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 22, D:6) a +0 hand axe an orc corpse (skeletalised by now) (4, 21, D:6) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (13, 10, D:6) a parchment of Forge Lightning Spire (22, 35, D:6) a +0 hand axe a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (23, 36, D:6) a +0 whip an orc corpse (skeletalised by now) (31, 11, D:6) a parchment of Apportation (33, 18, D:6) an iguana skeleton (34, 18, D:6) a water moccasin skeleton (34, 19, D:6) a bullfrog skeleton (36, 20, D:6) a +0 dagger a +0 robe a hound skeleton (38, 20, D:6) a +0 flail a +0 dagger a +0 leather armour an orc skeleton Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (5, -22, D:7) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (7, 12, D:7) an amulet of magic regeneration (16, -30, D:7) a +0 chain mail a +0 hand axe (17, -30, D:7) a +2 scale mail of cold resistance a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 short sword an orc skeleton (19, -30, D:7) a +0 club (21, -24, D:7) a +0 club a kobold corpse (skeletalised by now) (29, -30, D:7) a bullfrog skeleton a water moccasin skeleton (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (31, 9, D:7) a +0 dagger a +0 robe a kobold skeleton (33, -7, D:7) a +0 troll leather armour a troll skeleton a troll skeleton (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, -6, D:7) a +0 hand axe (44, -7, D:7) a +0 orcbow a centaur skeleton (45, -7, D:7) a +0 chain mail a +0 long sword a +0 orcbow a water moccasin skeleton an orc skeleton (46, -7, D:7) a water moccasin skeleton Level 8 of the Dungeon (13, 11, D:8) a +0 spear (22, 7, D:8) a +0 falchion (31, 2, D:8) a +0 pair of gloves of hurling (41, 5, D:8) a potion of curing Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, 2, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (2, 0, D:9) a +0 spear a goblin skeleton (2, 2, D:9) a +0 spear (3, 2, D:9) a +0 spear (31, 14, D:9) a yak skeleton (31, 15, D:9) a yak skeleton (38, 2, D:9) an inkwell talisman (38, 7, D:9) a +0 war axe a +0 orcbow a centaur skeleton (40, 11, D:9) a yak skeleton a yak skeleton (45, -5, D:9) a yak skeleton a yak skeleton (45, 3, D:9) a wolf skeleton (46, -5, D:9) a +0 cloak a +0 dagger (46, 3, D:9) a +0 animal skin a +1 spear the gnoll skeleton of Grum (46, 5, D:9) a wolf skeleton (46, 6, D:9) a wolf skeleton (49, 8, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (4, 21, D:10) a +0 troll leather armour a +0 trident a +0 scale mail a troll corpse (5, 22, D:10) a wyvern corpse a shapeshifter corpse (6, 23, D:10) 2 boomerangs (27, -9, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse