JasperPhil Level 1 of the Dungeon (2, -15, D:1) a bat skeleton (3, -30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -38, D:1) a +0 club (9, -27, D:1) a parchment of Apportation (18, 18, D:1) a parchment of Flame Wave (20, -23, D:1) a quokka corpse (skeletalised by now) (23, -37, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -21, D:1) a frilled lizard corpse (skeletalised by now) (36, 9, D:1) a +0 club (43, -26, D:1) 7 gold pieces (47, 8, D:1) a rat corpse (skeletalised by now) (50, -30, D:1) a +0 robe (52, 6, D:1) a frilled lizard corpse (skeletalised by now) (55, 5, D:1) a +0 club (62, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (2, 1, D:2) 8 stones (3, -1, D:2) a +0 sling a +0 dagger (3, 2, D:2) a +0 dagger a goblin corpse (3, 7, D:2) a scroll of identify (4, -2, D:2) 4 gold pieces (4, -1, D:2) 3 stones (5, 2, D:2) a +0 club a +0 leather armour an orc corpse (7, 9, D:2) an adder corpse (9, 38, D:2) a jackal corpse (10, 6, D:2) a scroll of enchant armour (17, 37, D:2) a ball python corpse (18, 29, D:2) a hobgoblin corpse (24, 40, D:2) a +0 club a goblin corpse (31, 27, D:2) a parchment of Cigotuvi's Putrefaction (32, 36, D:2) a +0 dagger (40, 21, D:2) a parchment of Mercury Arrow (42, 43, D:2) a +0 scale mail (43, 32, D:2) the +4 spear "Zifehamu" {entangle, rElec rF- Dex+5 Stlth-} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (52, 21, D:2) an adder corpse (skeletalised by now) (53, 17, D:2) a parchment of Summon Seismosaurus Egg