JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 8, D:1) a +0 spear (4, 0, D:1) a +0 short sword (4, 8, D:1) a ball python corpse (skeletalised by now) (5, 5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, 0, D:1) an inkwell talisman (15, 9, D:1) a hobgoblin skeleton (22, -5, D:1) a +0 whip a gnoll corpse (skeletalised by now) (25, -8, D:1) a +0 mace (27, 16, D:1) a hobgoblin corpse (skeletalised by now) (28, 0, D:1) a hobgoblin skeleton (28, 21, D:1) a quokka corpse (skeletalised by now) (30, 2, D:1) a +0 club 2 stones a kobold skeleton (34, -10, D:1) a talisman of death (39, -8, D:1) a frilled lizard corpse (skeletalised by now) (44, 9, D:1) a +0 leather armour (47, -12, D:1) a ball python corpse (skeletalised by now) (50, -10, D:1) a +0 orcbow Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -22, D:2) a +0 club (12, -30, D:2) a +0 helmet (12, -21, D:2) a ball python corpse (skeletalised by now) (13, -21, D:2) a +0 hand axe a +0 ring mail (13, -11, D:2) a +0 short sword an adder corpse (skeletalised by now) (23, -44, D:2) a +0 spectral club a +0 robe (23, -38, D:2) a bat skeleton (24, -44, D:2) a +0 dagger (25, -10, D:2) a jackal corpse (skeletalised by now) (27, -26, D:2) a +0 club an orc corpse (skeletalised by now) (29, -43, D:2) a +0 dagger (30, -2, D:2) a +0 robe (31, -32, D:2) a +0 short sword (32, -12, D:2) a +0 pair of boots of rampaging (37, -28, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 sling a goblin corpse (skeletalised by now) (4, -11, D:3) a +0 club (4, -10, D:3) a +0 club a +0 leather armour a +0 club (4, -1, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (4, 0, D:3) a +0 club (5, -1, D:3) a +0 sling a +0 ring mail a goblin corpse (skeletalised by now) (5, 1, D:3) a +0 club (10, -6, D:3) a +0 sling (13, 4, D:3) a +0 dagger (14, 38, D:3) a +0 flail (14, 39, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 37, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (19, 36, D:3) a +0 club a kobold skeleton (22, 34, D:3) an adder skeleton (28, 23, D:3) a +0 dagger a +0 robe (29, 21, D:3) a +0 club a +0 flail an orc skeleton an orc skeleton (30, 21, D:3) a +0 flail a +0 leather armour an orc skeleton (30, 22, D:3) a +2 trident of protection a +0 ring mail (31, 23, D:3) a +0 mace a +4 chain mail (34, 9, D:3) a +0 leather armour a +0 flail a +0 mace an orc skeleton an orc skeleton (37, 11, D:3) an adder skeleton (37, 12, D:3) a +0 scale mail a frilled lizard skeleton (43, 18, D:3) a +0 short sword a +0 falchion a +0 short sword a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (43, 28, D:3) a +0 trident (44, 18, D:3) a +0 flail an orc skeleton (44, 19, D:3) a +0 dagger (48, 45, D:3) a jackal skeleton a jackal skeleton (58, 43, D:3) a hobgoblin skeleton an adder skeleton (60, 4, D:3) a hobgoblin corpse (skeletalised by now) (60, 8, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, 8, D:4) a +0 spear (14, 10, D:4) a +0 dagger 3 stones (18, -5, D:4) an iguana corpse (skeletalised by now) (26, -21, D:4) a hobgoblin skeleton (30, -38, D:4) a bullfrog corpse (skeletalised by now) (31, -10, D:4) a +0 short sword (34, -15, D:4) the felid skeleton of Natasha (35, -15, D:4) a +0 dagger (39, -1, D:4) a wellspring talisman a ball python skeleton an adder skeleton (40, -10, D:4) a +0 plate armour (43, -2, D:4) a +0 spear (44, 2, D:4) a +0 scale mail (49, -37, D:4) a +0 sling (50, 7, D:4) a ring of flight (52, -15, D:4) a ball python corpse (skeletalised by now) (56, -11, D:4) a +1 whip of electrocution (56, -5, D:4) a +1 dagger of venom 4 stones (66, -13, D:4) a +0 ring mail Level 5 of the Dungeon (3, 11, D:5) a staff of necromancy (14, 8, D:5) a +0 robe (15, 8, D:5) an adder skeleton (17, 0, D:5) a river rat skeleton a river rat skeleton a river rat skeleton (19, -1, D:5) a +0 giant club an ogre skeleton (21, 13, D:5) an adder skeleton (25, -3, D:5) a talisman of death (27, 32, D:5) a +0 war axe (31, 3, D:5) an iguana skeleton (36, 23, D:5) a +0 spear (40, 18, D:5) a +0 dagger (40, 19, D:5) a water moccasin skeleton (47, 22, D:5) a +0 giant club an ogre corpse (skeletalised by now) (53, 7, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (11, 34, D:6) a parchment of Dragon's Call (12, -4, D:6) a +0 robe a +0 hand axe an orc skeleton (13, -4, D:6) a +0 robe a +0 dagger an orc skeleton (13, -3, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 mace an orc skeleton (23, -2, D:6) an adder skeleton (51, 11, D:6) a hound skeleton (53, 34, D:6) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (54, 34, D:6) a +0 robe a +0 dagger an orc skeleton (54, 35, D:6) a +0 robe a +0 dagger an orc skeleton (55, 37, D:6) a +0 robe a +0 dagger (57, 33, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 10, D:7) a parchment of Martyr's Knell (1, 3, D:7) a +0 scale mail (11, 21, D:7) an iguana skeleton (28, 29, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (29, 29, D:7) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 16, D:7) a hound skeleton (37, 19, D:7) a +0 spear a +0 ring mail (37, 20, D:7) a +0 war axe a +0 spear an orc skeleton a gnoll skeleton (37, 21, D:7) a +0 spear a +0 leather armour a gnoll skeleton (37, 22, D:7) a +0 whip a +0 shortbow a centaur skeleton (37, 23, D:7) a +0 whip a +0 leather armour (42, 20, D:7) a bullfrog skeleton (48, 43, D:7) a human skeleton (51, 40, D:7) a +0 flail (57, 52, D:7) a human skeleton (60, 37, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 5, D:8) a +0 quarterstaff (1, 9, D:8) a +0 trident (4, 3, D:8) a +2 war axe of flaming (13, 1, D:8) a +1 spear a +0 animal skin the gnoll skeleton of Grum (13, 14, D:8) a +0 chain mail (18, -7, D:8) a +0 ring mail (20, -6, D:8) a +0 hand axe a +0 spear a +0 leather armour the goblin skeleton of Sprozz (21, 14, D:8) a +0 shortbow (30, 18, D:8) a +0 mace (39, 5, D:8) the human skeleton of Prince Ribbit (46, 12, D:8) a +0 falchion (47, 2, D:8) a +0 sling (49, -30, D:8) a parchment of Airstrike Level 9 of the Dungeon (13, -2, D:9) a yak corpse (skeletalised by now) (13, 0, D:9) a yak corpse (skeletalised by now) (14, 6, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (20, -10, D:9) a +2 whip of freezing a +0 robe of willpower the kobold skeleton of Pikel (22, -35, D:9) a yak corpse (skeletalised by now) (23, -35, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, -32, D:9) a +0 dagger (40, -40, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (40, -17, D:9) a +0 falchion (40, -10, D:9) a +0 scale mail (40, -7, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (46, -34, D:9) a +0 giant club a +0 giant club (48, -38, D:9) a +0 flail (55, -42, D:9) the +9 whip of Circularity {elec, rPois Int+6} rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (61, -18, D:9) a +0 orcbow a centaur skeleton (68, -51, D:9) a sack of spiders (68, -40, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Emitadd's Acquisitions Aerie a +2 falchion of electrocution (253 gold) a book of Air (265 gold) a book of Air (265 gold) a lightning rod (4/4) (520 gold) a +1 mace of electrocution (188 gold) the +0 steam dragon scales of the Forest {*Slow +Inv rElec Dex+3} (769 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 mace of electrocution (253 gold) a lightning rod (4/4) (520 gold) (3, 10, D:10) the +3 leather armour "Uloer" {-Tele *Corrode Int+8} -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (5, 29, D:10) a +0 chain mail a yak corpse (skeletalised by now) (6, 29, D:10) a yak corpse (skeletalised by now) (10, 16, D:10) a +0 sling (13, -9, D:10) a parchment of Airstrike (13, 16, D:10) the +2 long sword of Jekkuah {freeze, rPois Int+2 Dex+3} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (14, 15, D:10) a +0 chain mail (15, 16, D:10) a scroll of teleportation (16, 15, D:10) a +0 cloak (17, 16, D:10) 19 gold pieces (18, 15, D:10) the +5 falchion of Tosmump {pain, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (19, 16, D:10) a +4 ring mail of willpower (21, -13, D:10) a +0 dagger an orc skeleton a yak skeleton (22, -13, D:10) a +0 war axe a +0 club a +0 leather armour a bullfrog skeleton a bullfrog skeleton an orc skeleton (22, -9, D:10) an elephant skeleton (27, 7, D:10) a black bear skeleton (37, -13, D:10) a yak corpse (skeletalised by now) (37, -12, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, -13, D:10) a yak corpse (skeletalised by now) (55, 2, D:10) a parchment of Call Imp Level 1 of the Lair of Beasts (0, 22, Lair:1) a komodo dragon skeleton (1, 22, Lair:1) a komodo dragon skeleton (1, 41, Lair:1) a +0 leather armour (4, 19, Lair:1) a +0 robe (14, 10, Lair:1) a +0 flail (16, 24, Lair:1) a bullfrog skeleton (17, 24, Lair:1) a wolf skeleton a wolf skeleton (18, 4, Lair:1) a +0 quarterstaff (18, 23, Lair:1) a wolf skeleton (18, 24, Lair:1) a wolf skeleton (18, 26, Lair:1) a wolf skeleton (33, 31, Lair:1) a bullfrog skeleton (33, 41, Lair:1) a cane toad corpse (skeletalised by now) (34, 37, Lair:1) a parchment of Borgnjor's Vile Clutch (42, 0, Lair:1) a +0 halberd (43, 18, Lair:1) a bullfrog skeleton (45, 32, Lair:1) a blink frog corpse (skeletalised by now) (48, 19, Lair:1) a parchment of Summon Ice Beast (49, 30, Lair:1) a blink frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a black bear skeleton (3, -12, Lair:2) a condenser vane (10, 2, Lair:2) a +0 dagger (16, -19, Lair:2) a black mamba skeleton (21, -29, Lair:2) a swamp drake corpse (skeletalised by now) (22, -15, Lair:2) a +0 morningstar (36, 6, Lair:2) a cane toad skeleton (40, -9, Lair:2) a cane toad skeleton (45, -31, Lair:2) a wyvern corpse (skeletalised by now) (48, -39, Lair:2) a parchment of Soul Splinter (49, -40, Lair:2) a parchment of Forge Monarch Bomb (53, -13, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, -7, Lair:3) a cane toad corpse (skeletalised by now) (5, -15, Lair:3) the quill talisman of Zoteorch {Harm rElec Str+3 Int-3} [quill talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). (12, -9, Lair:3) a yak corpse (skeletalised by now) (13, -36, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, -17, Lair:3) a wyvern corpse (skeletalised by now) (20, -50, Lair:3) a wand of paralysis (5) (21, -54, Lair:3) a parchment of Apportation (22, -2, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, -1, Lair:3) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf skeleton (0, 29, Lair:5) a water moccasin corpse (skeletalised by now) (1, -2, Lair:5) a wolf skeleton a wolf skeleton (1, -1, Lair:5) a wolf skeleton (1, 0, Lair:5) a wolf skeleton (2, 36, Lair:5) a +0 sling (3, -1, Lair:5) a parchment of Summon Mana Viper (6, -2, Lair:5) a +0 buckler (6, 30, Lair:5) a +0 club (13, 35, Lair:5) a water moccasin corpse (skeletalised by now) (16, -12, Lair:5) a water moccasin corpse (skeletalised by now) (17, 10, Lair:5) a cane toad skeleton (17, 37, Lair:5) a black mamba corpse (skeletalised by now) (20, 16, Lair:5) a parchment of Airstrike (20, 17, Lair:5) the +4 long sword of the Disbelieving Gods {drain, rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (23, 0, Lair:5) a +0 club (23, 38, Lair:5) a hydra corpse (skeletalised by now) (25, 17, Lair:5) a +0 partisan (26, 40, Lair:5) a water moccasin corpse (skeletalised by now) (26, 41, Lair:5) a wyvern corpse (skeletalised by now) (29, 10, Lair:5) a water moccasin skeleton (30, 31, Lair:5) a +0 scale mail (35, 34, Lair:5) a water moccasin corpse (skeletalised by now) (36, 34, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, -13, Lair:5) a cane toad corpse (skeletalised by now) (40, 28, Lair:5) a black mamba skeleton (41, 27, Lair:5) a water moccasin skeleton (42, 23, Lair:5) a wyvern skeleton (42, 24, Lair:5) a hell hound skeleton (45, 11, Lair:5) a dream sheep skeleton (45, 29, Lair:5) a wolf skeleton (46, 11, Lair:5) a dream sheep skeleton (55, 30, Lair:5) a black bear corpse (55, 31, Lair:5) a wolf corpse (57, 30, Lair:5) a wolf corpse (58, -11, Lair:5) a +0 short sword (59, 10, Lair:5) a parchment of Vampiric Draining (61, -7, Lair:5) a +0 ring mail (63, 20, Lair:5) a +0 helmet (63, 28, Lair:5) a +0 quarterstaff (still there?) a staff of air (still there?) (64, 30, Lair:5) a wand of paralysis (3)