Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 12653667157250396615 37 JasperPhil the Slasher (level 3, -1/27 HPs) Began as a Merfolk Gladiator on May 1, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1163 turns). JasperPhil the Slasher (Merfolk Gladiator) Turns: 1163, Time: 00:01:05 Health: -1/27 AC: 5 Str: 14 XL: 3 Next: 39% Magic: 3/3 EV: 12 Int: 7 God: Gold: 85 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) i - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of boots (worn) i - a +0 buckler (worn) Jewellery h - a ring of protection from fire Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of poison {unknown} j - a scroll of brand weapon {unknown} k - 3 scrolls of teleportation {unknown} Potions d - a potion of mutation {unknown} f - a potion of moonshine {unknown} Skills: - Level 2.1 Fighting * Level 4.8 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 77% 2 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10824 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You disentangle yourself. You feel sick. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. You feel sick. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. You feel sick. You are no longer poisoned. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You disentangle yourself. You completely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... ......#.......## ..#.#.#.#.#....# .......#....^...# .#..#..#...#....# .. ............#### .....#####.....# ...............# #.....#...#...# ...#.@...#...# #...w#†#.#...# #........#...# ....#......#..$# ..# #........ .# # #.#..####. #.##.. # .. .# You could see a ribbon worm (catching breath). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 endoplasms (D:1) 5 hobgoblins 3 ball pythons (D:1) A bat (D:1) 2 goblins 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 170 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 764 | D:1 | Found a faded altar of an unknown god. 1081 | D:2 | Found Badu's Weapon Shoppe. 1110 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1163 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, basic_ecumenical_altar, nicolae_the_louvre, columned_hall_lemuel, nrook_uturn D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, hangedman_decor_lopped, nicolae_twisty_statue_hallways Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Long sword || 66 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 30 Dodge: Dodged || 40 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1174 | 1071 | 103 | 0 | 890 | 2 | 587.0 | Dungeon | 1174 | 1071 | 103 | 0 | 890 | 2 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 991 daAuts D:2: 183 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+