Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 11992423503217574816 46 JasperPhil the Slasher (level 3, 0/29 HPs) Began as a Barachi Fighter on May 1, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1035 turns). JasperPhil the Slasher (Barachi Fighter) Turns: 1035, Time: 00:01:19 Health: 0/29 AC: 8 Str: 17 XL: 3 Next: 66% Magic: 3/3 EV: 8 Int: 8 God: Gold: 115 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 6 boomerangs Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of blinking {unknown} m - a scroll of teleportation {unknown} Potions m - a potion of might d - 4 potions of lignification {unknown} f - a potion of magic {unknown} j - a potion of ambrosia {unknown} k - a potion of berserk rage {unknown} l - 2 potions of moonshine {unknown} n - a potion of curing {unknown} o - a potion of heal wounds {unknown} Skills: - Level 3.6 Fighting + Level 4.7 Long Blades - Level 3.6 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 88% 1 Call Imp Summ 0% N/A 95% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Teleport Other Tloc 0% N/A 99% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10789 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You slash the gnoll! You kill the gnoll! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! A gnoll breaks down the door. The gnoll hits you with a +0 flail. You die... #. #.....[. ######.## ###...## ........# #...# . #..#.#..########...## #.. #..#.##.#............ #...> #..#.....<......<...# ......#..###..#........)..) #.......[###..########..)## #####.#.jj@...# #...# ###'##### #...# ≈≈. #...# ..... #...# ≈...... #...# #≈...... #...# #≈...... ##... #≈....:. +....... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 hobgoblins 2 quokkas 6 ball pythons 3 bats (D:1) 7 endoplasms 3 frilled lizards (D:1) 3 goblins 7 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:1 | Reached skill level 3 in Long Blades 203 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 449 | D:1 | Reached skill level 4 in Long Blades 784 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1035 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, minmay_octomino_e4 D:2: layout_loops_cross, kennysheep_generic_room_16, minivault_23, serial_park_square3 [serial_park_minivault_5x5_2], minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 4 | 4.7 Fighting | | 3.6 Armour | | 3.6 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Long sword || 98 Drink: Might || 1 Armour: Scale mail || 91 Dodge: Dodged || 39 Block: Buckler || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1208 | 1151 | 57 | 0 | 901 | 2 | 604.0 | Dungeon | 1208 | 1151 | 57 | 0 | 901 | 2 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+