Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 17550885853978661937 23 JasperPhil the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on May 1, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1013 turns). JasperPhil the Ducker (Merfolk Gladiator) Turns: 1013, Time: 00:00:59 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 7 God: Gold: 93 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) g - an amulet of magic regeneration Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of silence {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - 2 potions of moonshine {unknown} j - a potion of berserk rage {unknown} k - a potion of attraction {unknown} Skills: - Level 2.5 Fighting * Level 3.7 Long Blades - Level 2.3 Throwing - Level 4.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10971 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The rat closely misses you. You barely miss the rat. The ribbon worm barely misses you. The rat closely misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the rat. The rat misses you. The ribbon worm bites you but does no damage. You barely miss the rat. The rat misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat bites you but does no damage. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You slash the rat! You kill the rat! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You disentangle yourself. The ribbon worm bites you but does no damage. You completely miss the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm bites you. You die... .....###........ #...#......#............ #....................... #....................... ....#......#............ #.#..................... #.....#..#.............. #...†..............[. #.w@$............... .......#........#####.## ...[...#........# #.## .......########## #... ....... #.## ....... #####.## ....... #....... ....... #.....## #.....## You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats 3 frilled lizards (D:1) A goblin (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 247 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 1011 | D:2 | Reached XP level 3. HP: 5/28 MP: 3/3 1013 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar, minmay_misc_feat_plants, minmay_liquid_box, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 83 Melee: Long sword || 83 Armour: Leather armour || 53 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1027 | 993 | 34 | 0 | 796 | 2 | 513.5 | Dungeon | 1027 | 993 | 34 | 0 | 796 | 2 | 513.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 148 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+