JasperPhil Level 1 of the Dungeon (1, -10, D:1) a +0 dagger 5 stones (3, 0, D:1) a +0 mace (5, 20, D:1) a ball python skeleton (13, 31, D:1) a +0 dagger (14, 20, D:1) a +1 dagger of electrocution (18, 4, D:1) a +0 robe (22, 27, D:1) a +0 dagger (31, 15, D:1) a frilled lizard skeleton (35, -7, D:1) a hobgoblin corpse (skeletalised by now) (35, 19, D:1) a +0 dagger a goblin skeleton (42, 3, D:1) a +0 club (48, 12, D:1) a rat corpse (skeletalised by now) (50, -4, D:1) a +0 dagger 4 stones a kobold skeleton (50, 5, D:1) a +0 club (50, 14, D:1) a +0 whip Level 2 of the Dungeon (9, 12, D:2) a +0 dagger a goblin skeleton (13, 20, D:2) a +0 spear (24, 27, D:2) a jackal skeleton a jackal skeleton (26, 7, D:2) a frilled lizard skeleton (27, 20, D:2) a +0 dagger 3 stones (28, 2, D:2) a +0 dagger 2 stones (30, 33, D:2) a ball python skeleton (35, 38, D:2) a rat skeleton (40, 32, D:2) a ball python skeleton (47, 10, D:2) an adder corpse (skeletalised by now) (48, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 33, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (8, 7, D:3) a potion of heal wounds