JasperPhil Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 31, D:1) a +0 robe (11, 7, D:1) a ball python corpse (skeletalised by now) (16, 21, D:1) a +0 leather armour (17, 20, D:1) a frilled lizard skeleton (18, 31, D:1) a rat skeleton (19, 44, D:1) a +0 buckler (20, 51, D:1) a +0 dagger (20, 52, D:1) a +0 whip (22, 22, D:1) a +0 chain mail (29, 33, D:1) a bat skeleton (31, 48, D:1) a +0 dagger (31, 49, D:1) a bat skeleton (35, 13, D:1) a +0 short sword Level 2 of the Dungeon (2, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 46, D:2) a rat corpse (skeletalised by now) (13, 45, D:2) an adder corpse (skeletalised by now) (16, 34, D:2) a hobgoblin skeleton (17, 31, D:2) a +0 whip (23, 7, D:2) a +0 dagger a goblin skeleton (30, 6, D:2) a bat skeleton (31, 4, D:2) a +0 dagger (34, 14, D:2) a +0 club a goblin skeleton (35, 15, D:2) a hobgoblin skeleton (35, 43, D:2) a bat corpse (skeletalised by now) (37, 28, D:2) a +0 dagger of draining (47, 40, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zuemissu's Antique Weapon Boutique the +7 hand axe "Karaxu Kosm" {pain, rC+ Dex+4} (1298 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 trident (70 gold) the +3 quarterstaff of Big Damage {flame, rElec Will+ Str+5 Stlth-} (1054 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 falchion (60 gold) a +0 dagger (40 gold) a +0 hand axe (60 gold) a +5 whip of venom (600 gold) a +0 trident (70 gold) a +0 orcbow (80 gold) (0, 0, D:3) a +0 dagger (4, -2, D:3) a +0 dagger (5, -5, D:3) a +0 club a +0 sling (6, -24, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (9, 0, D:3) a +0 club a goblin corpse (11, -16, D:3) a +0 flail an orc corpse (skeletalised by now) (12, -17, D:3) a +0 rapier (12, -16, D:3) a +0 robe an adder corpse (skeletalised by now) (16, 2, D:3) an adder skeleton (20, -25, D:3) the +4 short sword of Defence by Offence {venom, rC+} rC+: It protects you from cold. It cannot be enchanted further. (21, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -20, D:3) a +0 club (24, -3, D:3) a bat skeleton (24, 7, D:3) a +0 dagger (26, 8, D:3) a +0 club a +0 leather armour (29, -11, D:3) a +0 dagger 2 stones (29, -8, D:3) a +0 club (44, -7, D:3) a +0 sling (45, 3, D:3) a human skeleton (47, -12, D:3) a +0 club (47, 5, D:3) a human skeleton Level 4 of the Dungeon (4, 7, D:4) a +0 short sword 4 stones a kobold corpse (8, 0, D:4) a +0 dagger a +0 leather armour