Dungeon Crawl Stone Soup version 0.35-a0-327-g87192ef88b (webtiles) character file. Game seed: 2197080173626494443 42 JasperPhil the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Apr 30, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (1286 turns). JasperPhil the Ducker (Merfolk Gladiator) Turns: 1286, Time: 00:01:58 Health: 0/28 AC: 12 Str: 14 XL: 3 Next: 54% Magic: 3/3 EV: 13 Int: 7 God: Gold: 85 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) j - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +3 long sword j - a +1 dagger of protection (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak (worn) i - the orb "Ylastuci" {Guile, rElec rF- Dex+3 SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Talismans k - a maw talisman Scrolls c - a scroll of torment {unknown} e - a scroll of acquirement {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of might {unknown} Skills: + Level 2.8 Fighting + Level 3.7 Long Blades + Level 2.4 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16699 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the frilled lizard. Your weapon exudes an aura of protection. You kill the frilled lizard! No target in view! Found an escape hatch in the ceiling. Found a stone staircase leading up. Found a flail. You encounter a bat. Found an escape hatch in the floor. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. x2 You barely miss the bat. The bat misses you. The bat closely misses you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! No target in view! A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards some monsters! You encounter a hobgoblin and 3 gnolls. Found a parchment of Blink and 17 gold pieces. Found a stone staircase leading down. The gnoll shouts! x3; The hobgoblin shouts! The gnoll misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You die... ### ..# #.# #.# #j# #@# ### You could see a gnoll. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 9 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats 6 endoplasms 4 frilled lizards 4 goblins 4 kobolds 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 489 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 933 | D:2 | Identified the orb "Ylastuci" {Guile, rElec rF- Dex+3 SInv} 1286 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_cross, minmay_misc_feat_ornament D:2: cheibrodos_pilgrimage, layout_loops_corners, uniq_terence D:3: layout_basic, mainiacjoe_overflow_tiny_flanked Action || total ---------------------------++------- Attack: Normal || 91 Melee: Long sword || 73 Dagger || 18 Stab: Sleeping || 4 Distracted || 1 Armour: Leather armour || 36 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1242 | 58 | 0 | 964 | 3 | 433.3 | Dungeon | 1300 | 1242 | 58 | 0 | 964 | 3 | 433.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 943 daAuts D:2: 355 daAuts D:3: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+