Dungeon Crawl Stone Soup version 0.35-a0-326-g9da0311f7a (webtiles) character file. Game seed: 8545689968403528455 30 JasperPhil the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Apr 29, 2026. Slain by an iguana (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (824 turns). JasperPhil the Ducker (Merfolk Gladiator) Turns: 824, Time: 00:00:43 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 20% Magic: 3/3 EV: 12 Int: 7 God: Gold: 15 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance Scrolls c - a scroll of fog {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of might {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.7 Fighting + Level 3.7 Long Blades + Level 2.4 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11155 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the iguana. The iguana bites you. * * * LOW HITPOINT WARNING * * * You hit the iguana. The iguana is lightly wounded. The iguana barely misses you. x2 You barely miss the iguana. The iguana is lightly wounded. The iguana misses you. You barely miss the iguana. The iguana is lightly wounded. The iguana barely misses you. You slash the iguana! The iguana is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana. The iguana is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You barely miss the iguana. The iguana is severely wounded. The iguana barely misses you. The iguana bites you. You die... ................ ............#.<.# .###.# #...........# . . ....###.#..#.# ...# .. .# #......#..#.##.!.#. .###................. ...............##..# ..........##?#.##..##..# .##.#........!..@l...... .##....#.##..#####...... .......#.###....# ##..# .#...#........... # .#...#.#.###.##.. <#...#.#.....# . ##...#.#.##### ......#.# #......#.# You could see an iguana. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 664 | D:1 | Found Xyhiyff's General Store. 779 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 824 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_shops, shop D:2: layout_basic, minmay_split_cup_large, uniq_terence Action || total ---------------------------++------- Attack: Normal || 85 Melee: Long sword || 85 Armour: Leather armour || 44 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 809 | 34 | 0 | 621 | 2 | 421.5 | Dungeon | 843 | 809 | 34 | 0 | 621 | 2 | 421.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+