Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 8301780010852317682 16 JasperPhil the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Mar 23, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:10 (396 turns). JasperPhil the Grave Robber (Demonspawn Necromancer) Turns: 396, Time: 00:01:11 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -5) A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - 2 potions of enlightenment {unknown} Skills: + Level 2.0 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 2% 2d5 32% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. x2 Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, chance to affect: 55%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel sick. The adder bites you but does no damage. Your soul wisp misses the adder. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your soul wisp barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The goblin hits your soul wisp with a +0 club. You die... #.# ###.# #...# #.### #.# ####### #.# #g*S..## #.# #.##.#.####.# .. ##@......# ## ######### You could see an adder (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:2) A bat (D:1) A goblin (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A quokka (D:1) A ball python (D:2) A bat (D:1) A kobold (D:1) A rat (D:2) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | You fall into a shaft and drop 1 floor! 276 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 276 | D:2 | Reached XP level 2. HP: 18/19 MP: 1/5 320 | D:2 | Learned a level 2 spell: Grave Claw 396 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, minmay_unequal D:2: layout_loops_cross Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.1 Spellcasting | | 2.2 Necromancy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Dagger || 34 Cast: Soul Splinter || 10 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 0 | 306 | 2 | 199.5 | Dungeon | 399 | 399 | 0 | 0 | 306 | 2 | 199.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 216 daAuts D:1: 183 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+