Dungeon Crawl Stone Soup version 0.35-a0-233-g8e43a04dd5 (webtiles) character file. Game seed: 16593669986380538120 1068 JasperPhil the Magician (level 8, -3/50 HPs) Began as a Djinni Conjurer on Mar 22, 2026. Was an Initiate of Qazlal. Slain by a black bear (6 damage) ... on level 6 of the Dungeon. The game lasted 00:08:36 (5365 turns). JasperPhil the Magician (Djinni Conjurer) Turns: 5365, Time: 00:08:37 Health: -3/50 AC: 4 Str: 12 XL: 8 Next: 53% Gold: 257 EV: 13 Int: 21 God: Qazlal [......] SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... c - +6 ring of strength Stlth +++ (no ring) HPRegen 0.28/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 helmet (worn) Jewellery c - a +6 ring of strength (worn) Wands f - a wand of mindburst (14) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of fog {unknown} m - 2 scrolls of enchant armour {unknown} n - 3 scrolls of teleportation {unknown} o - a scroll of blinking {unknown} q - a scroll of vulnerability {unknown} u - 2 scrolls of torment {unknown} Potions f - a potion of heal wounds {unknown} j - 4 potions of magic {unknown} k - a potion of brilliance {unknown} l - 2 potions of moonshine {unknown} p - 2 potions of curing {unknown} Skills: + Level 5.5 Dodging + Level 4.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations - Level 6.0 Hexes - Level 6.0 Summonings - Level 6.0 Necromancy - Level 6.0 Translocations - Level 6.0 Forgecraft - Level 6.0 Fire Magic - Level 6.0 Ice Magic - Level 6.0 Air Magic - Level 6.0 Earth Magic - Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Lesser Beckoning Tloc 62% N/A 1% 2 g - Static Discharge Conj/Air 62% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Okawaru Qazlal Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear claws you but does no damage. The black bear claws you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 85% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The black bear misses you. The black bear claws you but does no damage. The black bear claws you. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear misses you. The black bear claws you. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The black bear barely misses you. The black bear claws you. x2 The black bear misses you. The black bear closely misses you. The black bear claws you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear completely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, 85% to hit) The searing ray misses the black bear. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear misses you. The black bear claws you. You die... ### ..## ...# #..# #..# #..# #..# #h@# ........+ .......## ##.^### #. #$ # You could see a black bear (berserk). Vanquished Creatures A steam dragon (D:5) A black bear (D:4) A phantom (D:4) 3 scorpions 2 bombardier beetles 3 hounds A gnoll bouda (D:5) A drude (D:5) An iguana (D:5) 2 sleepcaps (D:4) A clockroach (D:3) Ijyb (D:3) Terence (D:3) 2 adders 11 gnolls 3 ufetubi 7 ribbon worms 5 dart slugs 5 hobgoblins 7 jackals 5 orcs 4 quokkas 7 ball pythons 10 bats 11 endoplasms 4 frilled lizards 11 goblins 6 kobolds 6 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JasperPhil set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 222 | D:1 | Found a faded altar of an unknown god. 924 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 924 | D:2 | Learned a level 1 spell: Summon Small Mammal 1339 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2028 | D:3 | Encountered Terence 2044 | D:3 | Killed Terence 2045 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2045 | D:3 | Learned a level 2 spell: Lesser Beckoning 2443 | D:3 | Reached XP level 6. HP: 30/40 MP: 0/0 2813 | D:3 | Encountered Ijyb 2819 | D:3 | Killed Ijyb 2830 | D:3 | Found a blossoming altar of Fedhas. 2843 | D:3 | Encountered a dancing +0 dagger 2843 | D:3 | Encountered a dancing +0 falchion 2843 | D:3 | Encountered a dancing +0 short sword 2844 | D:3 | Encountered a dancing +0 short sword 2844 | D:3 | Encountered a dancing +0 spear 2845 | D:3 | Encountered a dancing +0 spear 2846 | D:3 | Encountered a dancing +0 dagger 2846 | D:3 | Encountered a dancing +0 falchion 2851 | D:3 | Found a hide-covered altar of Uskayaw. 3216 | D:4 | Reached XP level 7. HP: 23/45 MP: 0/0 3216 | D:4 | Learned a level 2 spell: Static Discharge 3461 | D:4 | Reached skill level 5 in Spellcasting 3461 | D:4 | Reached skill level 5 in Conjurations 3461 | D:4 | Reached skill level 5 in Hexes 3461 | D:4 | Reached skill level 5 in Summonings 3461 | D:4 | Reached skill level 5 in Necromancy 3461 | D:4 | Reached skill level 5 in Translocations 3461 | D:4 | Reached skill level 5 in Forgecraft 3461 | D:4 | Reached skill level 5 in Fire Magic 3461 | D:4 | Reached skill level 5 in Ice Magic 3461 | D:4 | Reached skill level 5 in Air Magic 3461 | D:4 | Reached skill level 5 in Earth Magic 3461 | D:4 | Reached skill level 5 in Alchemy 4163 | D:4 | Found an iron altar of Okawaru. 4165 | D:4 | Found a stormy altar of Qazlal. 4170 | D:4 | Found a hazy altar of Hepliaklqana. 4286 | D:4 | Became a worshipper of Qazlal Stormbringer 4322 | D:5 | Entered Level 5 of the Dungeon 4465 | D:5 | Encountered a steam dragon 4475 | D:5 | Killed a steam dragon 4476 | D:5 | Reached skill level 5 in Dodging 4476 | D:5 | Reached XP level 8. HP: 32/50 MP: 0/0 5365 | D:6 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_cross, angelslayer_ecumenical_altar_simple_liquid, st_stairs_12 D:2: layout_loops_ring, st_stairs_14 D:3: minmay_razor_zed, layout_loops_ring, nicolae_uskayaw_en_pointe, fedhas_altar_2, darby_scavenged_remnants, uniq_terence, uniq_ijyb D:4: layout_basic, minmay_overflow_temple_star_quad D:5: layout_loops_ring D:6: layout_loops_corners, lightli_sewer_entry_pipes, dilly_guarded_unrand_morg Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.5 Dodging | 3 4 5 | 5.5 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Forgecraft | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 5 | || 5 Melee: Unarmed | | 5 | || 5 Cast: Magic Dart | 93 | 48 | 9 || 150 Searing Ray | | 37 | 39 || 76 Armour: Robe | 2 | 18 | 43 || 63 Dodge: Dodged | 1 | 24 | 26 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5365 | 5180 | 185 | 184 | 4275 | 6 | 894.2 | Dungeon | 5365 | 5180 | 185 | 184 | 4275 | 6 | 894.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1314 daAuts D:4: 1209 daAuts D:5: 1034 daAuts D:2: 915 daAuts D:1: 882 daAuts D:6: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 42850 | 15 | 9 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 9 || 9 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 14 || 14 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------