JasperPhil Level 1 of the Dungeon [Shop] Cuegest's Armour Emporium a +0 leather armour (28 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (625 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 chain mail (84 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (252 gold) a +0 ring mail (56 gold) (0, 0, D:1) a +0 spear a gnoll skeleton (2, -17, D:1) a hobgoblin skeleton (2, -15, D:1) a +0 dagger a goblin skeleton (2, 1, D:1) a frilled lizard skeleton (2, 6, D:1) a +0 short sword (4, -3, D:1) a +0 mace (7, -15, D:1) a +0 robe (9, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -16, D:1) a frilled lizard corpse (skeletalised by now) (15, 16, D:1) a frilled lizard skeleton (17, 15, D:1) a +0 short sword (28, -9, D:1) a +0 club (29, 26, D:1) a +0 sling (30, -9, D:1) a bat skeleton (31, -12, D:1) a ball python skeleton (38, 6, D:1) a +0 dagger of venom (40, 4, D:1) a +0 club (44, 5, D:1) a bat corpse (skeletalised by now) (45, 16, D:1) a +0 sling (48, -4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 0, D:2) a +0 leather armour (13, -16, D:2) a +0 whip of electrocution a kobold corpse (skeletalised by now) (15, -6, D:2) a +0 ring mail (28, -18, D:2) a +0 dagger (29, -21, D:2) a frilled lizard corpse (skeletalised by now) (37, -34, D:2) a jackal corpse (skeletalised by now) (38, -33, D:2) a +0 robe (39, -34, D:2) a jackal corpse (skeletalised by now) (40, 7, D:2) a +0 spear (44, -23, D:2) a +0 robe (53, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (55, -30, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -21, D:3) a hobgoblin corpse (skeletalised by now) (2, -22, D:3) a +0 dagger (17, 6, D:3) a bat skeleton (18, -26, D:3) a jackal corpse (skeletalised by now) (21, -25, D:3) a +0 ring mail (23, -25, D:3) a +0 hand axe a +0 sling a +0 ring mail (27, -35, D:3) an inkwell talisman (30, -12, D:3) a +0 robe (31, -1, D:3) a rat skeleton (32, -39, D:3) a +0 flail (32, -38, D:3) a +0 club (32, -6, D:3) a quokka skeleton (38, 6, D:3) a +0 sling (38, 10, D:3) a +0 shortbow (41, -17, D:3) a ball python skeleton (42, -15, D:3) a bat skeleton (45, -33, D:3) a +0 ring mail Level 4 of the Dungeon (2, -15, D:4) an iguana skeleton (5, -30, D:4) an adder corpse (skeletalised by now) (13, -33, D:4) a +0 ring mail (18, 0, D:4) an adder corpse (skeletalised by now) (26, -22, D:4) a jackal skeleton (31, 11, D:4) a +2 falchion of electrocution (51, -19, D:4) an adder corpse (skeletalised by now) (55, -18, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (23, 11, D:5) a +0 quarterstaff (32, 29, D:5) a +0 whip (32, 30, D:5) a +0 whip (33, 29, D:5) a +0 trident a +0 ring mail a +0 kite shield (33, 33, D:5) a +0 war axe (34, 28, D:5) a +0 flail (34, 29, D:5) a +0 spear (38, -6, D:5) a +0 robe (61, 38, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 2, D:6) a +0 short sword (1, 3, D:6) a +0 short sword (2, 1, D:6) a +0 whip (2, 2, D:6) a +0 short sword 4 poisoned darts a +0 dagger of freezing (3, 2, D:6) a +0 dagger (still there?) 4 poisoned darts (still there?) (3, 3, D:6) a +0 dagger 4 poisoned darts (3, 6, D:6) a +4 scimitar of freezing a +0 robe a +1 falchion a +0 robe of positive energy (5, -9, D:6) a +0 trident a +0 chain mail (5, -8, D:6) a +0 short sword a +0 ring mail (5, -7, D:6) a +0 dagger (13, -12, D:6) a +0 club a +0 ring mail (13, -11, D:6) a +0 flail (18, -31, D:6) a +0 dagger (19, -10, D:6) a +0 dagger (31, -8, D:6) a +0 pair of gloves (60, -31, D:6) a +0 rapier a +0 leather armour (64, 1, D:6) a +0 shortbow