Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 14616963534655829368 72 JasperPhil the Cutter (level 4, -6/34 HPs) Began as a Demonspawn Gladiator on Mar 19, 2026. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:17 (1507 turns). JasperPhil the Cutter (Demonspawn Gladiator) Turns: 1507, Time: 00:02:18 Health: -6/34 AC: 5 Str: 14 XL: 4 Next: 7% Magic: 4/4 EV: 12 Int: 9 God: Gold: 144 SH: 0 Dex: 22 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) Jewellery f - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of fear {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of haste {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} k - 2 potions of mutation {unknown} Skills: + Level 2.7 Fighting * Level 3.6 Short Blades - Level 1.9 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 0% 2d(0-16) 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club! The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ####.##.######.# #.# #.##.....##.####.## #.####............# ####......#.##.####### ..........#....# #########.############ .. #..............# .. #.#.#########.## #. ###.#.#.....@j#.# >. #...#.#.#####j#.# .. #.###.#.#