Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 14718544719880314625 2 JasperPhil the Conjurer (level 1, -3/14 HPs) Began as a Draconian Conjurer on Mar 18, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (249 turns). JasperPhil the Conjurer (Draconian Conjurer) Turns: 249, Time: 00:00:33 Health: -3/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 97% (Str) x 100% (Fight)). You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You barely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ######## #......# #......# #......# ##......# #.......### +...j...... #.##..@## #.......# ####....# ####.# #.# ######.# #......# #.#######.# #. #.# #.# #.## You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 249 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Tailslap || 1 Cast: Magic Dart || 7 Armour: None || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 226 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 226 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+