Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14540510409447642127 8012 JanusIIV the Thaumaturge (level 11, -2/71 HPs) Began as a Djinni Conjurer on Sept 24, 2025. Shot with an arrow by a centaur warrior (18 damage) ... on level 9 of the Dungeon. The game lasted 00:18:04 (7801 turns). JanusIIV the Thaumaturge (Djinni Conjurer) Turns: 7801, Time: 00:18:04 Health: -2/71 AC: 8 Str: 6 XL: 11 Next: 47% Gold: 337 EV: 26 Int: 30 God: SH: 0 Dex: 19 rFire + + . F - +4 falchion (freeze) rCold x . . (no offhand) rNeg . . . N - +0 steam dragon scales rPois ∞ j - +0 helmet rElec . K - +0 cloak rCorr . k - +0 pair of gloves SInv . p - amulet of the acrobat Will ++... J - ring of Paranoia {Fly Will+ MP-5 Dex+7 Slay+4} Stlth ++ u - +6 ring of intelligence HPRegen 0.31/turn %: acrobat, infuse magic (-3 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 521 gold pieces. You spent 184 gold pieces at shops. Inventory: Hand Weapons B - the +4 spear "Otomeepp" {pain, rElec Will- Int+4} (You bought it in a shop on level 6 of the Dungeon) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). F - a +4 falchion of freezing (weapon) H - a +3 trident Armour j - a +0 helmet (worn) k - a +0 pair of gloves (worn) K - a +0 cloak (worn) N - +0 steam dragon scales (worn) Magical Staves y - a staff of death G - a staff of alchemy Jewellery g - a +6 ring of intelligence p - an amulet of the acrobat (worn) u - a +6 ring of intelligence (worn) J - the ring of Paranoia (worn) {Fly Will+ MP-5 Dex+7 Slay+4} (You found it on level 8 of the Dungeon) [ring of slaying] Fly: It grants you flight. Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). L - a +4 ring of protection Wands l - a wand of roots (7) o - a wand of digging (8) Scrolls f - 5 scrolls of summoning h - 3 scrolls of fear {unknown} i - 2 scrolls of vulnerability m - 2 scrolls of enchant armour {unknown} q - 3 scrolls of noise {unknown} r - a scroll of enchant weapon {unknown} w - 4 scrolls of teleportation {unknown} x - a scroll of immolation {unknown} A - a scroll of acquirement {unknown} D - a scroll of poison {unknown} Potions b - 2 potions of attraction c - 3 potions of curing d - 2 potions of invisibility e - 6 potions of enlightenment n - 2 potions of heal wounds s - 3 potions of brilliance t - a potion of mutation v - a potion of might z - 3 potions of lignification C - a potion of ambrosia E - 2 potions of cancellation Miscellaneous M - a +0 Gell's gravitambourine (2/2) Skills: * Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 12.9 Spellcasting * Level 12.9 Conjurations * Level 12.9 Hexes * Level 12.9 Summonings * Level 12.9 Necromancy * Level 12.9 Translocations * Level 12.9 Forgecraft * Level 12.9 Fire Magic * Level 12.9 Ice Magic * Level 12.9 Air Magic * Level 12.9 Earth Magic * Level 12.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 38% 3d18 1% 4 d - Iskenderun's Mystic Conj/Tloc 77% 2d15 (+2d81% 4 e - Apportation Tloc 100% N/A 0% 1 f - Lesser Beckoning Tloc 100% N/A 1% 2 g - Tukima's Dance Hex 77% N/A 1% 3 h - Inner Flame Hex/Fire 77% N/A 1% 3 i - Animate Dead Necr 77% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair (0/5) D:8 Orc: D:9-12 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Zin The Shining One Shops: D:6 ( D:7 ( D:8 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A centaur warrior comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! You hear a loud crackle. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism! Something kicks your fulminant prism. You hear an explosion! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism! Something kicks your fulminant prism. Something hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You hear an explosion! You hear a horrible gurgling sound! You hear a shout! The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you!! You die... ♣#.# #♣.♣♣♣.)#### #....).)#.. #♣♣♣*♣))#)# ♣P ♣#.#.# ♣P #†$.# #. #.#c# # #.#.# #.#@# #...# #.### #...# #.#.# #.#.# #.#.# #.#.# ############.#.# You could see a centaur warrior. Vanquished Creatures A two-headed ogre (D:9) An unseen horror (D:8) 2 slime creatures (D:8) A wyvern (D:9) A wraith (D:8) 5 yaks (D:9) Grum (D:8) 3 steam dragons A vampire mosquito (D:8) Edmund (D:6) An acid dragon (D:9) 2 water moccasins (D:6) An orc warrior (D:9) 3 ice beasts 3 sky beasts An ogre (D:6) 5 centaurs (D:8) 3 wolves (D:8) 4 kobold brigands 4 bullfrogs A gnoll sergeant (D:8) 2 scorpions (D:6) 30 wights 2 killer bees 4 howler monkeys 2 bombardier beetles 4 hounds 2 jellies 2 orc priests An iguana (D:6) 2 sleepcaps 3 orc wizards 4 gnolls (D:8) 8 adders 2 white imps A dart slug (D:3) A ribbon worm (D:5) 18 orcs 7 endoplasms 6 giant cockroaches 6 hobgoblins 6 jackals 6 quokkas 6 ball pythons 7 bats 2 frilled lizards 5 goblins 9 kobolds 4 rats 197 creatures vanquished. Vanquished Creatures (collateral kills) A wyvern (D:9) A water moccasin (D:9) An orc wizard (D:9) 3 creatures vanquished. Grand Total: 200 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JanusIIV the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JanusIIV set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 452 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 452 | D:1 | Learned a level 1 spell: Apportation 1520 | D:3 | Found a bloodstained altar of Trog. 1596 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 2115 | D:3 | HP: 1/31 [orc priest/nerve-wracking pain (11)] 2123 | D:3 | Reached XP level 5. HP: 7/35 MP: 0/0 2123 | D:3 | Learned a level 2 spell: Lesser Beckoning 2245 | D:3 | Found a faded altar of an unknown god. 2549 | D:4 | Reached skill level 5 in Spellcasting 2549 | D:4 | Reached skill level 5 in Conjurations 2549 | D:4 | Reached skill level 5 in Hexes 2549 | D:4 | Reached skill level 5 in Summonings 2549 | D:4 | Reached skill level 5 in Necromancy 2549 | D:4 | Reached skill level 5 in Translocations 2549 | D:4 | Reached skill level 5 in Forgecraft 2549 | D:4 | Reached skill level 5 in Fire Magic 2549 | D:4 | Reached skill level 5 in Ice Magic 2549 | D:4 | Reached skill level 5 in Air Magic 2549 | D:4 | Reached skill level 5 in Earth Magic 2549 | D:4 | Reached skill level 5 in Alchemy 2621 | D:4 | Noticed a steam dragon 2628 | D:4 | Killed a steam dragon 2629 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2832 | D:4 | Reached XP level 7. HP: 20/45 MP: 0/0 2832 | D:4 | Learned a level 3 spell: Tukima's Dance 3356 | D:4 | Found a burning altar of Makhleb. 3540 | D:4 | Found a shimmering altar of Xom. 3540 | D:4 | Found an iron altar of Okawaru. 3678 | D:5 | Entered Level 5 of the Dungeon 4060 | D:5 | Found a staircase to the Ecumenical Temple. 4068 | Temple | Entered the Ecumenical Temple 4304 | D:6 | Found Vaxike's Antique Weapon Emporium. 4314 | D:6 | Reached XP level 8. HP: 26/50 MP: 0/0 4405 | D:6 | Bought a twisted spear for 184 gold pieces 4405 | D:6 | Identified the +4 spear "Otomeepp" {pain, rElec Will- | Int+4} (You bought it in a shop on level 6 of the Dungeon) 4629 | D:6 | Reached XP level 9. HP: 30/55 MP: 0/0 4629 | D:6 | Learned a level 3 spell: Inner Flame 4794 | D:6 | Noticed Edmund 4797 | D:6 | Killed Edmund 5634 | D:7 | Reached skill level 1 in Fighting 5751 | D:7 | Reached skill level 10 in Spellcasting 5751 | D:7 | Reached skill level 10 in Conjurations 5751 | D:7 | Reached skill level 10 in Hexes 5751 | D:7 | Reached skill level 10 in Summonings 5751 | D:7 | Reached skill level 10 in Necromancy 5751 | D:7 | Reached skill level 10 in Translocations 5751 | D:7 | Reached skill level 10 in Forgecraft 5751 | D:7 | Reached skill level 10 in Fire Magic 5751 | D:7 | Reached skill level 10 in Ice Magic 5751 | D:7 | Reached skill level 10 in Air Magic 5751 | D:7 | Reached skill level 10 in Earth Magic 5751 | D:7 | Reached skill level 10 in Alchemy 5848 | D:7 | Found Gampipn's Antique Weapon Shop. 6077 | D:8 | Reached XP level 10. HP: 43/63 MP: 0/0 6139 | D:8 | Noticed Grum 6146 | D:8 | Killed Grum 6566 | D:8 | Killed an unseen horror 7125 | D:8 | Identified the ring of Paranoia {Fly Will+ MP-5 Dex+7 | Slay+4} 7162 | D:8 | Reached XP level 11. HP: 52/70 MP: 0/0 7162 | D:8 | Learned a level 4 spell: Animate Dead 7234 | D:8 | Found a staircase to the Lair. 7503 | D:8 | Found Qautaist's Quotidian Quintessences. 7546 | D:9 | Noticed a two-headed ogre 7567 | D:9 | Killed a two-headed ogre 7791 | D:9 | Noticed a centaur warrior 7801 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_loops_ring, basic_altar D:3: kennysheep_six_static_rooms, layout_loops_ring, mainiacjoe_overflow_small_starburst, hellmonk_ecumenical_altar_zigzags, minivault_26, chequers_serial_rivers_micro_d D:4: layout_loops_ring, makhleb_blood_cavern_becter, gammafunk_temple_overflow_statue D:5: layout_rooms, minmay_temple_entry_proselytizer D:6: layout_gridville, serial_shops, shop, hangedman_abyss_or_decor_stabs, uniq_edmund D:7: layout_loops_ring, overflow_temple_1_default, serial_shops, nicolae_shop_peninsula, minivault_23 D:8: minmay_the_grid_plus [minmay_the_grid_minigrid_medium, minmay_the_grid_diamond_grid, minmay_the_grid_rooms, minmay_the_grid_zigzag_pyramid, minmay_the_grid_prize_shrinking_boxes], layout_gridville, nicolae_alphabet_shops, uniq_grum D:9: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x15_pathside_ponds, nzn_winding_woodlands_5x5_three, nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_center_triple_pond, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_5x5_cross, nzn_winding_woodlands_5x15_longhouse, nzn_winding_woodlands_5x5_default], layout_loops_ring, grunt_temple_overflow_cloverleaf, nicolae_shops_antique_district, minmay_strange_pillars Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 7 8 10 12 | 12.9 Conjurations | 4 5 6 7 8 10 12 | 12.9 Hexes | 4 5 6 7 8 10 12 | 12.9 Summonings | 4 5 6 7 8 10 12 | 12.9 Necromancy | 4 5 6 7 8 10 12 | 12.9 Translocations | 4 5 6 7 8 10 12 | 12.9 Forgecraft | 4 5 6 7 8 10 12 | 12.9 Fire Magic | 4 5 6 7 8 10 12 | 12.9 Ice Magic | 4 5 6 7 8 10 12 | 12.9 Air Magic | 4 5 6 7 8 10 12 | 12.9 Earth Magic | 4 5 6 7 8 10 12 | 12.9 Alchemy | 4 5 6 7 8 10 12 | 12.9 Fighting | 1 2 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Falchion | | | | 2 || 2 Cast: Magic Dart | 70 | 83 | 34 | || 187 Searing Ray | | 5 | 5 | || 10 Fulminant Prism | | 2 | 37 | 57 || 96 Iskenderun's Myst | | | 13 | 28 || 41 Animate Dead | | | | 1 || 1 Use: Potion | | 2 | | 1 || 3 Scroll | | 4 | 7 | 2 || 13 Armour: Robe | 9 | 12 | 5 | 11 || 37 Steam dragon scal | | | | 6 || 6 Dodge: Dodged | 9 | 9 | 11 | 23 || 52