Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15133166226512590129 40 JanusIIV the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 23, 2025. Slain by a phantom (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1726 turns). JanusIIV the Magician (Djinni Conjurer) Turns: 1726, Time: 00:02:33 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 72% Gold: 144 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . b - +0 shortbow rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons b - a +0 shortbow (weapon) Armour a - a +0 robe (worn) c - a +3 leather armour k - a +0 cloak (worn) Scrolls d - a scroll of vulnerability e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} j - a scroll of revelation {unknown} l - a scroll of noise {unknown} m - a scroll of teleportation {unknown} Potions f - a potion of heal wounds {unknown} g - 2 potions of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom is heavily damaged. The phantom barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 100% to hit) The magic dart hits the phantom. The phantom is heavily damaged. The phantom hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 69% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The phantom hits you but does no damage. The searing ray misses the phantom. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You stop channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The phantom barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is severely damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... #...# ## #...# #.. . #...# .... .$#####...####.#.. ..o............... ..w....[.......... .................. #.....@W# #.#...#.# #.#w..#.# #.#...#.# ##.#§>.#.## #########........<.. #......##.#####.#.#. #.####....# .#.# #.#..# .. You could see a phantom and a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:2) 4 endoplasms 4 giant cockroaches 3 hobgoblins 2 jackals (D:2) 3 ball pythons 6 bats 4 frilled lizards 4 goblins (D:1) 5 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JanusIIV the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JanusIIV set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 803 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 803 | D:2 | Learned a level 1 spell: Summon Small Mammal 885 | D:2 | Found a faded altar of an unknown god. 1712 | D:3 | Noticed a phantom 1726 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, dreamdust_wishing_well, roderic_filled_cross, nicolae_twisty_statue_hallways D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, minivault_14, st_stairs_6, dreamdust_mushroom_princess D:3: layout_loops_cross, marbit_many_paths Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Fire: Shortbow || 1 Cast: Magic Dart || 77 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 4