Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16686091148028425366 2926 JanusIIV the Thaumaturge (level 10, -1/65 HPs) Began as a Djinni Conjurer on Sept 23, 2025. Was an Initiate of Ashenzari. Slain by a sky beast (8 damage) ... on level 7 of the Dungeon. The game lasted 00:22:33 (6250 turns). JanusIIV the Thaumaturge (Djinni Conjurer) Turns: 6250, Time: 00:22:33 Health: -1/65 AC: 3 Str: 6 XL: 10 Next: 7% Gold: 394 EV: 12 Int: 24 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . g - +1 dagger (venom) rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will +.... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 394 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) y - the +10 triple crossbow of Beal {freeze, rElec Stlth+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) n - a +0 cloak (worn) Jewellery b - a ring of positive energy (worn) Wands p - a wand of flame (36) B - a wand of charming (4) Scrolls d - 3 scrolls of immolation e - 8 scrolls of teleportation f - a scroll of enchant armour {unknown} j - a scroll of summoning {unknown} l - a scroll of vulnerability m - a scroll of identify r - a scroll of noise {unknown} t - a scroll of poison u - a scroll of silence {unknown} z - 3 scrolls of fog {unknown} A - a scroll of enchant weapon {unknown} Potions c - a potion of haste h - a potion of lignification i - a potion of ambrosia {unknown} k - 2 potions of brilliance o - a potion of mutation q - 5 potions of enlightenment s - 2 potions of cancellation v - 2 potions of curing w - a potion of heal wounds x - 2 potions of berserk rage Skills: + Level 2.3 Fighting + Level 2.3 Armour + Level 3.6 Dodging - Level 1.5 Stealth + Level 9.9 Spellcasting + Level 9.9 Conjurations + Level 9.9 Hexes + Level 9.9 Summonings + Level 9.9 Necromancy + Level 9.9 Translocations + Level 9.9 Forgecraft + Level 9.9 Fire Magic + Level 9.9 Ice Magic + Level 9.9 Air Magic + Level 9.9 Earth Magic + Level 9.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d61% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Passwall Erth 56% N/A 1% 3 h - Brom's Barrelling Bo Conj/Erth 56% 2d9 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! You start resting. An orc wizard comes into view. It is wielding a +0 dagger. You start resting. An orc comes into view. It is wielding a +0 hand axe and carrying a wand of iceblast. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! * * * LOW HITPOINT WARNING * * * You hear a shout! x2 Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! A sky beast comes into view. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * You hit the sky beast. The sky beast is poisoned. The sky beast is lightly wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The air twists around and strikes you! You die... .######.####.###.#.#<.....#.# ..............>..#.#..##..#.# ############................#.# .............###.......###.##.# ...........#.# #.......+ .....# ..........#.)# #.......####.## ß........#.#.# #.......... ........#.##.# #F.......# .ß.....#.# #.###@.%.....# ).o...#.# #............# ß....#.# #........###.# #...#.######........'...# ####.#..............##### #...#.######........# .....#.## #........#### ......#.## #.###+#+#..<# .......#.###.# #...#.### You could see a sky beast (very poisoned). Vanquished Creatures A two-headed ogre (D:6) Grinder (D:3) A black bear (D:4) An ice beast (D:7) 2 sky beasts (D:7) An ogre (D:5) 2 centaurs A phantom (D:5) 2 bullfrogs (D:6) A gnoll sergeant (D:6) 5 scorpions 2 bombardier beetles A hound (D:6) 4 jellies 2 orc priests (D:6) A gnoll bouda (D:5) Jessica (D:3) 4 iguanas 3 sleepcaps 4 orc wizards A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) Robin (D:2) 8 gnolls 7 adders 2 river rats (Sewer) 2 white imps (D:7) 4 ufetubi 2 ribbon worms (D:2) 16 orcs 8 endoplasms 6 giant cockroaches 8 hobgoblins 6 jackals 9 quokkas 14 ball pythons 18 bats 7 frilled lizards 13 goblins 7 kobolds 29 rats 209 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JanusIIV the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JanusIIV set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 919 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 919 | D:2 | Learned a level 1 spell: Foxfire 1086 | D:2 | Noticed Robin 1090 | D:2 | Killed Robin 1143 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1716 | D:3 | Noticed Grinder 1718 | D:3 | Paralysed by Grinder for 3 turns 1729 | D:3 | Killed Grinder 1730 | D:3 | Reached skill level 5 in Spellcasting 1730 | D:3 | Reached skill level 5 in Conjurations 1730 | D:3 | Reached skill level 5 in Hexes 1730 | D:3 | Reached skill level 5 in Summonings 1730 | D:3 | Reached skill level 5 in Necromancy 1730 | D:3 | Reached skill level 5 in Translocations 1730 | D:3 | Reached skill level 5 in Forgecraft 1730 | D:3 | Reached skill level 5 in Fire Magic 1730 | D:3 | Reached skill level 5 in Ice Magic 1730 | D:3 | Reached skill level 5 in Air Magic 1730 | D:3 | Reached skill level 5 in Earth Magic 1730 | D:3 | Reached skill level 5 in Alchemy 1730 | D:3 | Reached XP level 5. HP: 19/35 MP: 0/0 1730 | D:3 | Learned a level 2 spell: Grave Claw 1730 | D:3 | Reached XP level 6. HP: 22/40 MP: 0/0 1820 | D:3 | Noticed Jessica 1822 | D:3 | Killed Jessica 1870 | D:3 | Found a glowing drain. 1887 | Sewer | Entered a sewer 2000 | Sewer | Reached XP level 7. HP: 40/45 MP: 0/0 2000 | Sewer | Learned a level 3 spell: Passwall 2837 | D:3 | Found a faded altar of an unknown god. 2976 | D:4 | Found a basalt altar of Yredelemnul. 2977 | D:4 | Found a white marble altar of Elyvilon. 3162 | D:4 | Found a burning altar of Makhleb. 3166 | D:4 | Found a glowing silver altar of Zin. 3619 | D:5 | Entered Level 5 of the Dungeon 3633 | D:5 | Reached XP level 8. HP: 37/50 MP: 0/0 4048 | D:5 | Reached skill level 1 in Fighting 4048 | D:5 | Reached skill level 1 in Armour 4150 | D:5 | Found a staircase to the Ecumenical Temple. 4176 | Temple | Entered the Ecumenical Temple 4207 | Temple | Became a worshipper of Ashenzari the Shackled 4308 | D:5 | Found a hazy altar of Hepliaklqana. 4318 | D:5 | Reached XP level 9. HP: 42/57 MP: 0/0 4318 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 4373 | D:5 | Found a glowing golden altar of the Shining One. 4374 | D:5 | Found an iron altar of Okawaru. 4378 | D:5 | Found a bloodstained altar of Trog. 4559 | D:5 | Found Howk's Self-Improvement Boutique. 4572 | D:5 | Identified the +10 triple crossbow of Beal {freeze, rElec | Stlth+} 5358 | D:6 | Noticed a two-headed ogre 5368 | D:6 | Killed a two-headed ogre 5922 | D:7 | Reached XP level 10. HP: 61/64 MP: 0/0 6180 | D:7 | HP: 3/64 [centaur/arrow (12)] 6250 | D:7 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, kennysheep_another_room, moated_statue D:2: minmay_wonky_spiral, layout_rooms, minmay_tripent, uniq_robin D:3: layout_loops_ring, portal_sewer_entry_f, dilly_ecumenical_altar_fadedgnrine, roderic_batcave, uniq_grinder, uniq_jessica D:4: minmay_spotlight, layout_rooms, grunt_temple_overflow_order_and_chaos_2, gammafunk_temple_overflow_claw D:5: layout_basic, minitemple, temple_pool_b, nicolae_shop_self_help D:6: layout_gridville D:7: wad_pebble_path, layout_basic Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.9 Conjurations | 4 5 6 7 8 9 | 9.9 Hexes | 4 5 6 7 8 9 | 9.9 Summonings | 4 5 6 7 8 9 | 9.9 Necromancy | 4 5 6 7 8 9 | 9.9 Translocations | 4 5 6 7 8 9 | 9.9 Forgecraft | 4 5 6 7 8 9 | 9.9 Fire Magic | 4 5 6 7 8 9 | 9.9 Ice Magic | 4 5 6 7 8 9 | 9.9 Air Magic | 4 5 6 7 8 9 | 9.9 Earth Magic | 4 5 6 7 8 9 | 9.9 Alchemy | 4 5 6 7 8 9 | 9.9 Fighting | 1 2 | 2.3 Armour | 1 2 | 2.3 Dodging | 3 | 3.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | | 1 | 1 || 2 Cast: Magic Dart | 62 | 84 | 165 | 19 || 330 Searing Ray | 2 | 2 | | || 4 Foxfire | 7 | 3 | 2 | || 12 Fulminant Prism | | 1 | 46 | 3 || 50 Iskenderun's Myst | | | 14 | || 14 Use: Scroll | | | 11 | || 11 Armour: Robe | 5 | 9 | 11 | 16 || 41 Dodge: Dodged | 9 | 9 | 21 | 6 || 45