Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10700796854633796363 44 JanusIIV the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on Sept 7, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1492 turns). JanusIIV the Magician (Djinni Conjurer) Turns: 1492, Time: 00:03:01 Health: 0/27 AC: 3 Str: 6 XL: 3 Next: 85% Gold: 62 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no amulet) Will +.... g - ring of willpower Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery g - a ring of willpower (worn) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} h - a scroll of revelation {unknown} Potions b - a potion of mutation {unknown} e - a potion of magic {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 e - Soul Splinter Necr 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 =( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The web tears apart. The ribbon worm bites you. You die... .... .... ....... #....... #......%. #........### ####..........# .######....########.#### ......w@................ .######....###...##....# .........'.....+...... #####....###...#####.. ###### #...# #.. #...# #.. #...# #.. #...# #.. ##### #.. You could see a ribbon worm. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 2 ball pythons 3 bats (D:1) 2 frilled lizards A giant cockroach (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JanusIIV the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JanusIIV set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Found Gyrurit's Weapon Boutique. 336 | D:1 | Found Emih's Jewellery Shop. 457 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1318 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 1318 | D:2 | Learned a level 1 spell: Soul Splinter 1441 | D:2 | Reached skill level 1 in Fighting 1441 | D:2 | Reached skill level 1 in Armour 1492 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_shops, nicolae_shop_rolling_square, shop, roderic_malta_cross D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Armour | 1 | 1.0 Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 68 Armour: Robe || 11 Dodge: Dodged || 5