JSBG Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 20, D:1) a +0 ring mail (8, 15, D:1) a +0 flail (10, 14, D:1) a +0 sling (15, 29, D:1) a +0 dagger (19, 11, D:1) 2 stones (20, 24, D:1) a +0 ring mail (25, 22, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (26, -1, D:1) a +0 hand axe (27, 13, D:1) a bat skeleton (30, 28, D:1) a +0 leather armour (31, 1, D:1) 9 stones (31, 28, D:1) a +0 ring mail (33, 8, D:1) a stone (39, 2, D:1) a bat skeleton (39, 4, D:1) a +0 club a +0 short sword a rat skeleton (39, 10, D:1) a +0 scale mail (40, 8, D:1) a +0 club (40, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 10, D:1) an adder corpse (skeletalised by now) (41, 8, D:1) a +0 dagger (42, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 16, D:1) a +0 war axe (45, 29, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Buisotuc's Weapon Shoppe a +0 mace (33 gold) 5 poisoned darts (33 gold) a +0 scimitar (44 gold) a +0 long sword (38 gold) the +4 great sword of the Krait {heavy, rElec rPois rCorr Int-5} (495 gold) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +2 sling of draining (161 gold) a +0 antimagic morningstar (154 gold) 4 stones (4 gold) (0, 0, D:2) a +0 dagger an adder corpse (skeletalised by now) (1, -22, D:2) 6 stones (1, 0, D:2) a +0 club (6, -9, D:2) a +0 club (8, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -3, D:2) a +0 spear a +0 animal skin a +0 helmet (8, -1, D:2) a +0 club (9, -1, D:2) a +0 dagger (10, -26, D:2) a +0 spear of flaming (10, 3, D:2) a hobgoblin skeleton (12, 0, D:2) a bat skeleton (12, 4, D:2) a +0 whip (20, -21, D:2) a +0 morningstar (21, -15, D:2) an adder corpse (skeletalised by now) (22, -29, D:2) a +0 short sword a rat skeleton a kobold skeleton (25, -32, D:2) 9 stones (26, -5, D:2) an orb of mayhem (26, -4, D:2) a +0 short sword (28, -33, D:2) a +0 ring mail (28, -20, D:2) a +0 dagger a +0 leather armour an orc skeleton (35, -13, D:2) a +0 robe (41, -17, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -37, D:3) an adder skeleton (9, 19, D:3) a +0 robe (10, -20, D:3) a +0 plate armour (13, -17, D:3) a quokka corpse (skeletalised by now) (15, 14, D:3) a +0 ring mail (19, -3, D:3) a +0 rapier (22, 0, D:3) a +0 dagger (31, 4, D:3) 4 stones (36, -1, D:3) a +0 short sword (37, 21, D:3) an adder corpse (skeletalised by now) (40, -31, D:3) a +0 dagger a kobold corpse (skeletalised by now) (41, -34, D:3) Sif Muna's Quarto of the Faeries Spells Type Level a - Slow Hexes 1 (unseen) (42, -34, D:3) Sif Muna's Spellbook of the Alembic Spells Type Level a - Sting Conjuration/Alchemy 1 (42, 6, D:3) a +0 robe (43, -34, D:3) Sif Muna's Spellbook of Ignition Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (44, -18, D:3) a +0 whip a +0 ring mail (44, 4, D:3) a +0 dagger (48, 9, D:3) a +0 club (50, -14, D:3) a frilled lizard skeleton Level 4 of the Dungeon (6, -21, D:4) a +0 flail (12, -5, D:4) an adder corpse (16, -19, D:4) a +0 scythe (18, -21, D:4) an atropa-tipped dart (21, -21, D:4) 3 atropa-tipped darts (22, -12, D:4) a +0 long sword