JRF1 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 10, D:1) a bat corpse (skeletalised by now) (4, 36, D:1) a +0 club 2 stones (8, 58, D:1) a +0 ring mail (13, 55, D:1) a +0 ring mail (19, 5, D:1) a hobgoblin corpse (skeletalised by now) (21, 27, D:1) a +0 scale mail (25, 8, D:1) a gnoll skeleton (31, 25, D:1) a bat corpse (skeletalised by now) (31, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 8, D:1) a gnoll skeleton (36, 6, D:1) a +0 mace (42, 31, D:1) a frilled lizard skeleton (44, 9, D:1) a ball python skeleton (46, 8, D:1) a +0 whip (46, 21, D:1) a +0 trident (46, 52, D:1) a staff of death (49, 53, D:1) a +0 mace (49, 58, D:1) a +0 robe (50, 52, D:1) a +0 club (53, 51, D:1) a +0 dagger (55, 12, D:1) a staff of cold (58, 34, D:1) a +0 sling (64, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 4, D:2) a +0 chain mail (12, -4, D:2) a bat corpse (13, -7, D:2) a bat corpse (22, 16, D:2) a +0 quarterstaff (25, 10, D:2) a jackal corpse (26, -6, D:2) a +0 club a goblin corpse (26, 10, D:2) a jackal corpse (26, 14, D:2) a jackal corpse (26, 24, D:2) a +0 ring mail (28, -1, D:2) an adder corpse (30, -13, D:2) a scroll of immolation (32, 22, D:2) a +0 robe a quokka corpse (skeletalised by now) (33, 22, D:2) a jackal corpse (skeletalised by now) (36, 22, D:2) a ring of wizardry (38, 22, D:2) a jackal corpse (skeletalised by now) (41, 30, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 30, D:2) a jackal corpse (skeletalised by now)